180px-Pygmy Shaman Redknuckle.jpg

Pygmies are a race of small primitive humanoids found on the Lost Isles and Uldum.

They are related to goblins.[1]



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On the Lost Isles

The pygmies on the Lost Isles are found by the Bilgewater Cartel goblins after the goblins' escape from Kezan. The pygmies have enslaved the monkeys on the island to mine kaja'mite. They worship Volcanoth, and transform goblins into zombies so that their "god" can get a snack. The pygmies also planned to release Volcanoth upon the Town-In-A-Box, but were unable to do so.

In Uldum

In Cataclysm, many zones will have a sort of introduction. In Uldum, the player will follow Adarrah, Budd Nedreck and the others on a camel carvavan into Uldum to help them do what they do best: stealing ancient artifacts. Unluckily, the caravan is ambushed by pygmy mercenaries, who bring the prisoners to the Neferset who pay the pygmies with coconuts.


Pygmies are small humanoid creatures, about the size of goblins. Their skin ranges in many tones of peach to dark brown.



Pygmies appear to speak a primitive language, though some have learned to speak Low Common.


Pygmies use voodoo magic, as noted by many witch doctors in both Oomlot and Oostan tribes. There are also shamans in Oomlot tribe.




A pygmy Oomlot Shaman

Questionmark-medium.png This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials.*
  • Due to their primitive manner of speaking, its been speculated that Low Common is their primary language.


  • In the early World of Warcraft: Cataclysm Cataclysm demos, pygmies used the model of gnomes of both genders.[citation needed] Currently they have their own unique model, but only males are seen.
  • Apparently, Uldum was planned to be inhabited by sand gnomes (ones that were parodies of Jawas rather than Fremen).[citation needed] In the end, they were replaced by pygmies instead.