Objectives[]
Work with Lorash to disarm Astranaar.
- Guards eliminated (10)
Provided item:
- Target Marker
Description[]
Hundreds of rogues have already attacked kaldorei outposts in Ashenvale. On my signal, they will begin the next phase of this war: sowing chaos.
My colleague died not far from here, <name>, so I could use your help. If we stay out of sight, the town won't even know it's under attack before we have all of its guards down.
I have a poison that will kill them quickly and silently. If you signal to me which targets are safe to attack without being noticed, I will put them down.
What do you say?
Completion[]
We did it! Hopefully the other outposts fared as well as we did.
Rewards[]
You will receive:
- 16,450 XP
- 19
40
- +250 reputation with the Horde
Dialogue[]
- Upon acceptance:
- Lorash says: First, let me signal the others to begin their assault.
- Lorash says: This fire burns with purple smoke. They should see it rise above the trees soon.
- Lorash says: After you, <name>. You mark the targets, I'll bring them down.
- Upon targeting Captain Alennah Starsong (optional):
- Lorash says: Ahhh, no no. This one belongs to me.
- Lorash says: Nothing quite as satisfying as taking out an Alliance commander. And so easily...
- Upon completion:
- Lorash says: That should do it. How does it feel to single-handedly sack an entire city, <name>?
Progression[]
- Part One
[110] The Warchief Awaits
[110] The Warchief Commands
[110] A Quick Diversion
[110] Everybody Has a Price
[110] A Timely Arrival
[110] Zoram'gar Outpost
[110] On The Prowl
[110] Into the Woods
[110] Ripe for the Picking
[110] A Quick Flyover
[110] An Unstoppable Force
[110] Clearing Them Out /
[110] A Glaive Misunderstanding
[110] Blurred Vision
[110] The Trees Have Ears
[110] The Blackwood Den /
[110] Aggressive Inspiration
[110] The Start of Something Good
[110] Fueling the Horde War Machine /
[110] A Very Clear Message
[110] A Gift of Azerite
[110] A Wild Ride
[110] A Looming Threat
- Part Two
[110] Saurfang Returns
[110] No Small Mercy /
[110] Seaside Rendezvous /
[110] Driving Them Out
[110] Killer Queen
Notes[]
- Players have to be reltively close in order for the marking to function, but the guards are spread so thin the task is easy.
- Once all guards have been eliminated, the player is transported back to Lorash's meeting spot.
Patch changes[]
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 8.0.1 (13-Aug-2018): Added.