The subject of this article was removed from World of Warcraft in patch 4.0.1.
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Quivers were a type of ammo bag. They contained stacks of arrows used by bow-wielders and crossbow-wielders (as opposed to ammo pouches, which contained stacks of ammo (shot or bullets) used by gun-wielders). World of Warcraft made no distinction between arrows for bows and arrows for crossbows.
In Mists of Pandaria[]
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Mumper hinted in a tweet that we might see the return of quivers (and possibly ammo pouches?) sometime after Patch 5.1.[1]
In Cataclysm[]
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Details[]
On its icon on the action bar where the quiver is equipped, a quiver would display the total number of the arrows that the quiver held (the number of shots remaining), up to three digits (999). These did not have to be the same type of arrow, but each slot in the quiver will hold only one kind of arrow. When the number of shots remaining exceeded 1000, the number was not displayed.
When the currently equipped stack of arrows ran out of arrows a quiver would automatically re-equip another stack of the same type of arrow, if one existed in the quiver. This way the player would not have to worry about reloading; simply placing several stacks of the same arrows in the quiver. It was advisable to not mix kinds of arrows in a quiver in order to avoid having shooting occasionally halt, waiting for a manual reload.
Quivers, before Patch 3.1, provided a rate of fire bonus, from 10 percent for low level quivers to 15 percent to high level quivers. Since patch 3.1 this has changed. Patch notes "Ammunition: All types of gun and bow ammunition now stack to 1000. All quivers and ammo pouches no longer provide haste. 15% ranged haste is now built into the hunter's Auto Shot."
A quiver or pouch added no real benefit other than organization. Any character could buy and equip a quiver in a bag slot. Any character could buy and carry arrows and can use the quiver to store the arrows. Only hunters, rogues, and warriors could use or train to use bows and crossbows which fire arrows. The roles and mechanics of rogues and warriors did not use large quantities of arrows; lacking the hunter's autoshoot capability, manually firing each shot, having no special abilities that require shooting, primarily shooting (or throwing, rather than shooting) to pull a mob and doing the bulk of the damage through melee, often using stealth or a charge rather than shooting to engage an opponent; thus they generally would forgo an ammo bag in favor of one or two stacks of ammo in a general purpose bag. So only a hunter had the need for the ability of the quiver to feed a large quantity of arrows to the ammo slot.
A shooter could use more than one quiver, but would find that this was unnecessary and that they needed the bag slots for normal bags.
Currently available quivers:
Patch changes[]
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Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 1.3.0 (07-Mar-2005): Fixed a bug where Ammo Pouch and Quiver bonuses were stacking together. Now only the better bonus should be considered.
References[]
- ^ @mumper 2012-10-05. Marcel @Boregaa: @mumper can we expect quivers for 5.1? pls give us any sign or hope for that. Twitter. @Boregaa working on it but not in 5.1.
See also[]
External links[]
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