Raid difficulty is a setting that determines the difficulty of the encounters. The options vary depending on the raid, but there is usually a Normal mode and a Heroic mode for each size. It is controlled by the raid leader.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Warlords of Draenor introduced Mythic mode 20-man raids, which are even harder than Heroic. Since then, all raids have been available in Mythic difficulty. Warlords also extended flexible raid sizes to all non-mythic difficulties, including Raid Finder. This leaves Mythic difficulty as the only fixed size of raid.
In Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Mists of Pandaria Patch 5.4, Siege of Orgrimmar introduced the Flexible Raid mode that scales in difficulty depending on the number of players from 10 to 25. Drops are better than Raid Finder, but worse than 10-man Normal mode.
Prior to Patch 3.2.0 this setting was controled by the Dungeon difficulty setting to determine if a raid was to be a normal mode (10 man raid) or heroic mode (25 man raid).
- All Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. raids introduced before Patch 3.2.0 will use 10-player Normal mode for the former normal mode (10 man raids) or 25-player Normal mode for the the former heroic mode (25 man raids). Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Burning Crusade raids likewise only have fixed 10-man or 25-man sizes.
- All newer raids beginning with the Crusaders' Coliseum can use the 10-player heroic mode and 25-player heroic mode settings to access harder versions of the raids, not to be confused with hard mode actions/events within the same raids.
Notes[]
- Blizzard has greatly added to the complexity of raids by changing the composition of modes with almost every expansion.
Patch changes[]
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 7.0.3 (19-Jul-2016): Variations on Mythic mode based on [Mythic Keystones].
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 6.0.1 (24-Apr-2014): Flexible Raid mode was effectively replaced by a flexible Raid Finder mode.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 5.4.0 (10-Sep-2013): New Flexible Raid mode for Siege of Orgrimmar.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.2.0 (04-Aug-2009): Introduced.
Prior to Patch 3.2.0 you had to use the Dungeon difficulty setting.
See also[]
|
|
|