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Ranged Weapon Specialization
  • Talent
  • Ranged Weapon Specialization
  • {{{cast_time}}} sec cast
  • Requires Hunter
  • Increases the damage you deal with ranged weapons by X%.
Usable by
ClassHunter
Properties
TypeN/A
SchoolN/A
Casting timeUnknown sec cast
CooldownNone/Global Cooldown
Requirements
LocationN/A
Level required25

Ranged Weapon Specialization is a talent in the Marksmanship tree that increases all damage dealt with ranged weapons. It affects both auto-shots and special shots such as Chimera Shot and Steady Shot. While it does not affect pet damage, it still provides a significant boost to the hunter's damage done for a relatively low talent point investment.

Rank table[]

Rank Damage increase
1 1%
2 3%
3 5%

Notes[]

Ranged Weapon Specialization stacks with all other damage increasing effects, such as Improved Tracking and Focused Fire.

Tips and tactics[]

  • Since the first talent point provides the least benefit, you should always strive to spend the full three talent points in this talent. The more points you spend, the better the returns on your investment will be. At one point you get 1.0% extra damage per talent point; at two points you get 1.5% extra damage per talent point invested and at three points you get 1.67% extra damage per talent point. Except for when leveling up and first getting the talent, leaving it at 1/3 or 2/3 is very inefficient.

Patch changes[]

  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.1.0 (14-Apr-2009): Points reduced from 5 to 3, 1/3/5%.
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 1.7.0 (13-Sep-2005): Now affects all ranged weapon attacks (e.g. Arcane Shot).

External links[]


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