| Icon |
Ability |
Level |
Type |
Combo Pts |
Tree |
Description
|
 |
Sinister Strike
|
Starts with |
Combo Move |
+1 |
Combat |
A regular weapon attack augmented by a fixed amount of additional damage
|
 |
Eviscerate
|
Starts with |
Finishing Move |
0 |
Assassination |
Deals a relatively large amount of damage, increasing with each Combo point.
|
 |
Stealth
|
1 |
Subtlety |
- |
Subtlety |
Allows the rogue to sneak around; movement speed reduced. May not be used while in combat.
|
 |
Backstab
|
4 |
Combo Move |
+1 |
Combat |
Deals large amounts of damage. Must be at enemy's back; requires a dagger in the main hand.
|
 |
Pick Pocket
|
4 |
Subtlety |
- |
Subtlety |
Steal items from a mob. Requires Stealth. Only works on mobs with "pockets".
|
 |
Evasion
|
8 |
Combat |
- |
Combat |
Increases dodge skill by 50% for 15 seconds (and chance ranged attacks hit you reduced by 25% - Rank 2)
|
 |
Sprint
|
10 |
Combat |
- |
Combat |
Increases the rogue's movement speed for 15 sec. Does not break Stealth; Turns off attack.
|
 |
Sap
|
10 |
Opening Move |
- |
Subtlety |
Disorients the target for a short period. Only 1 target may be sapped at a time. Requires Stealth; Only works on Humanoids that are not in combat; Any damage taken will revive the target.
|
 |
Slice and Dice
|
10 |
Finishing Move |
0 |
Assassination |
Provides a temporary boost to automatic attack speed; lasts longer per Combo point.
|
 |
Kick
|
12 |
Combat |
- |
Combat |
Interrupts casting and prevents further spells from that school from being cast for 5 seconds.
|
 |
Expose Armor
|
14 |
Finishing Move |
0 |
Assassination |
Finishing move that exposes the target, reducing armor by 20% and lasting longer per combo point.
|
 |
Garrote
|
14 |
Opening Move |
+1 |
Assassination |
Deals damage over time. Rogue must be at enemy's back; Requires Stealth. Silences enemy for 3 seconds at ranks 7 and up.
|
 |
Gouge
|
16 |
Combo Move |
+1 |
Combat |
Deals small amount of damage and incapacitates enemy for a few seconds as long as they're not hit again. Turns off auto-attack.
|
 |
Feint
|
16 |
Combat |
- |
Combat |
Causes no damage but lowers threat by a small amount.
|
 |
Ambush
|
18 |
Opening Move |
+1 |
Assassination |
Massive opening damage. Must be at enemy's back; Requires stealth.
|
 |
Rupture
|
20 |
Finishing Move |
0 |
Assassination |
Wounds the enemy causing Damage over Time, increasing in duration with each Combo point.
|
 |
Dismantle
|
20 |
Combat |
0 |
Assassination |
Disarm the enemy, removing all weapons, shield or other equipment carried for 10 sec.
|
 |
Distract
|
22 |
Subtlety |
- |
Subtlety |
Creates a distraction, making enemies turn to face the noise for 10 seconds. Doesn't break Stealth.
|
 |
Vanish
|
22 |
Subtlety |
- |
Subtlety |
Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.
|
 |
Detect Traps (Passive)
|
24 |
Subtlety |
- |
Subtlety |
A passive ability that greatly improves trap detection.
|
 |
Cheap Shot
|
26 |
Opening Move |
+2 |
Assassination |
Stuns the target for 4 seconds. Damage will not break the effect. Requires Stealth
|
 |
Disarm Trap
|
30 |
Subtlety |
- |
Subtlety |
Disarm traps. Stealth is not required but recommended, since most traps will go off unless you are Stealthed.
|
 |
Kidney Shot
|
30 |
Finishing Move |
0 |
Assassination |
Stuns the target for a certain amount of time based on Combo points. Almost essential for most stunlocks.
|
 |
Blind
|
34 |
Subtlety |
- |
Subtlety |
Causes the target to wander randomly at reduced movement speed for 10 sec. Canceled if target takes further damage.
|
 |
Safe Fall (Passive)
|
40 |
Subtlety |
- |
Subtlety |
Reduces damage from falling.
|
 |
Envenom
|
62 |
Finishing Move |
0 |
Assassination |
Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. One dose is consumed for each Combo point.
|
 |
Deadly Throw
|
64 |
Finishing Move |
0 |
Assassination |
Finishing move that reduces the movement of the target by 50% for 6 sec and causes thrown weapon damage plus additional damage per Combo point.
|
 |
Cloak of Shadows
|
66 |
Subtlety |
- |
Subtlety |
Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 90% for 5 sec. Does not remove effects that prevent you from using Cloak of Shadows.
|
 |
Shiv
|
70 |
Combo Move |
+1 |
Combat |
Performs an instant off-hand weapon attack that automatically applies the poison from your off-hand weapon to the target. Slower weapons require more energy. Neither Shiv nor the poison it applies can be a critical strike.
|
 |
Tricks of the Trade
|
75 |
Subtlety |
- |
Subtlety |
The current party or raid member becomes the target of your Tricks of the Trade. The threat caused by your next attack and all actions taken for 6 sec afterward will be transferred to the target. In addition, all damage caused by the target is increased by 15% during this time.
|
 |
Fan of Knives
|
80 |
Combat |
- |
Combat |
Instantly throw both weapons at all targets within 8 yards, causing 105% weapon damage with daggers, and 70% weapon damage with all other weapons. THIS INFORMATION IS OUTDATED AND NEEDS TO BE CHECKED.
As with most of this wiki. Too much work and I can't find the line-that-goes-through-text.
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