The subject of this article was removed from World of Warcraft after the Warlords of Draenor opened the Dark Portal.
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Rune Strike | |
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Usable by | |
Class | Death knight |
Properties | |
Type | Offensive |
School | Physical |
Casting time | Instant |
Cooldown | (GCD 1 sec) |
Talents | |
Specialization | Blood |
Level required | 65 |
Other information | |
Requirements | Requires Melee Weapon |
TCG image |
“ | When the runes on their blades glow, you had best turn and run.
- Kalatine Carmichael TCG
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Rune Strike is a death knight ability learned at level 65 for death knights with the blood specialization. It modifies the next melee swing to deal 175% weapon damage; it is impossible to dodge, block or parry. The damage done causes considerable bonus threat.
Modified by[]
- [Runic Empowerment] (talent)
Triggers[]
- [Blood Tap] (talent)
- [Runic Corruption] (talent)
Tips and tricks[]
- When tanking a group of mobs, make sure to switch target frequently so that not all of your Rune Strikes hit the same target. Switching to a new target after landing a Rune Strike will help you build more threat on all of the mobs.
- Rune Strike causes more threat (and outright damage) per point of runic power than [Death Coil], so care should be taken when using that ability to make sure that you have enough runic power left to use Rune Strike.
Patch changes[]
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 4.1.0 (26-Apr-2011): Rune Strike and Festering Strike now correctly have their damage increased by Might of the Frozen Wastes.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.3.3 (2010-03-23): This ability can now proc Necrosis and Blood-Caked Blade.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.3.0 (08-Dec-2009): Threat generated by this ability increased by approximately 17%.
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Patch 3.0.8 (2009-01-20): Damage decreased from 200% to 150% but threat increased to 150% from 100%.
External links[]
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