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Sacred Shield is a paladin talent available at level 45, allowing the paladin to place a holy shield on a friendly target that absorbs damage.
Patch changes[]
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 6.1.0 (24-Feb-2015): Sacred Shield's (Holy) mana cost has been reduced by 34%.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 5.4.0 (10-Sep-2013): Holy: Sacred Shield now applies its damage absorption shield immediately, can be active on more than one target at a time, but the talent now costs mana and has 3 charges with a 10-second recharge. Protection: Sacred Shield is 30% less effective.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 5.2.0 (5-Mar-2013): Sacred Shield’s periodic effect can no longer be dispelled. Each individual absorb effect can be dispelled instead.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 5.0.4 (28-August-2012): Updated.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 4.1.0 (26-Apr-2011): Sacred Shield's internal cooldown has been increased to 60 seconds, up from 30.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 4.0.6 (8-Feb-2011): New version added, replacing Rebuke; When reduced below 30% health, paladins gain the Sacred Shield effect. The Sacred Shield absorbs X damage and increases healing received by 20%. Lasts 15 seconds. This effect cannot occur more than once every 30 seconds. Undispellable.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Hotfix (2010-02-05): "The amount of damage being absorbed by Sacred Shield and Power Word: Shield is being reduced by 10% correctly in only battlegrounds, Arenas, and Wintergrasp."
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 3.2.0 (04-Aug-2009): This buff will no longer have any effect if the target is another player engaged in a duel. In addition, the heal from this buff will no longer cause the paladin to stand, and it is no longer possible for two paladins to both have the spell active on one target. When a paladin casts Flash of Light on a target with this buff, they also now place a heal over time effect on the target, healing that target for 100% of the Flash of Light amount over 12 seconds. This only applies if the paladin has Infusion of Light.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 3.1.0 (14-Apr-2009): This effect cannot be cast on more than one friendly target at a time. Now scales properly from spell power granted by Sheath of Light.
Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found./Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.Patch 3.0.2 (14-Oct-2008): Added.
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