Spell shadow mindsteal.png
  • Seduction
  • 30 yd  range
  • 20 Energy
  • 1.7 sec cast
  • Seduces the target, preventing all actions for up to 30 sec. Any damage caused will remove the effect. Only works against Humanoids.

    Cast upon targets who stun, silence or fear their master.

    (Right - Click to toggle)
Usable by
TypeDefensive, Utility
Related debuff
Spell shadow mindsteal.png
  • Magic
  • Seduction
  • Disoriented
  • Duration: 30 seconds

Seduction is an ability of the warlock's succubus, allowing her to mesmerize a target and render them unable to attack, cast, move, or use any other abilities. Any damage caused to the target will remove the effect. It is learned at level 20.

If set to auto-cast, the succubus will automatically use this on any target that uses stun, silence, or fear on the warlock. This gives the warlock the upper hand, for those effects typically do not last as long as thirty seconds, giving the warlock time to either escape, heal, or prepare a large damage attack.

Modified by


Seduction is channeled, so the succubus can't perform any other action while seducing and can be interrupted. This ability only works on humanoids, lasting thirty seconds barring diminishing returns or damage. Any damage inflicted on the target will break Seduction instantly.

Seduction on other players is controlled by the Diminishing Returns Rule, which means that you cannot seduce a player an unlimited number of times. Not only that, but Seduction and Fear are on the same Diminishing Returns Rule, preventing alternating use for long amounts of time.

Patch changes

  • World of Warcraft: Cataclysm Patch 4.0.6 (8-Feb-2011): Seduction (Succubus) now has a PvP duration of 8 seconds.
  • World of Warcraft Patch 1.7.0 (13-Sep-2005): Succubus pets will be smarter about when to use Seduction.
  • World of Warcraft Patch 1.4.0 (2005-05-05): Is now considered a Fear effect for purposes of diminishing returns.

External links