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Siamat, Lord of the South Wind, is the final boss in Lost City of the Tol'vir. He is also encountered briefly, if players enter Uldum via the intro sequence after starting the quest N [83] Easy Money in Tanaris from Adarrah. He appears to be a member of the Conclave of Wind, but the only member not encountered in the Throne of the Four Winds.

Tactics summary

  • Normal: Kill the Servants of Siamat (three of them) to start phase 2. Kill any Minions that show up, too; avoid the moving Tempest Storms they create. Once Siamat loses his damage reduction buff and drops down to the platform, kill him. (He'll use Wailing Winds when phase 2 starts, which knocks you all around for a few seconds.)
  • Heroic: Beware the Lightning Charge debuff that Servants cast to nearby players when the Servants are almost dead. Unless you're going for the related achievement, let it wear off.

Abilities

  • [Deflecting Winds]—Spell deflection increased by 90%. Damage taken decreased by 90%.
  • [Absorb Storms]—Gathering energy from the storm.
    • [Gathered Storms]—Periodically deals Nature damage to enemies. every 2 secs
      • [Gathered Storms]—Deals 2000 Nature damage to enemies.
  • [Storm Bolt] 70 yd range—Inflicts 9045 Nature damage to an enemy. 2.18 sec cast
  • [Wailing Winds]—Knocks enemies into the air, dealing 3000 damage per second.
    • [Wailing Winds]—Wailing winds slow your movements.
  • Storm Clouds
    • [Cloud Burst]—Deals 18000 Nature damage to enemies within 5 yards, knocking them back.
  • Minion of Siamat
    • [Chain Lightning]—Strikes an enemy with a lightning bolt that arcs to an another nearby enemy. The spell affects up to 5 targets, inflicting greater Nature damage to each successive target.
    • [Depletion]—Caster will dissipate over time.
  • Servant of Siamat
    • [Lightning Nova]—Emits a pulse of energy that deals 11500 Nature damage to enemies within 10 yards.
    • [Thunder Crash]—Unit is charging a very powerful blast.
      • [Thunder Crash]—The unit releases a mighty burst of charged electrical energy, dealing 25000 Nature damage to an enemy target.


Strategy

  • Stub.png Stub
  • Storm Clouds appear throughout the fight and slowly rotate around Siamat, dealing damage and knocking back any player below them. Everyone should watch for them, and run out if they see one come near. They can knock you off. If you get knocked off, use one of the nearby slipstreams to get back onto the platform.

Phase 1:

  • Shortly after the pull, Siamat will cast Deflecting Winds on himself, reducing all damage taken by 90%. While he is protected, he will stand in the center and cast Storm Bolt at players, and summon pairs of adds - one Servant of Siamat and (slightly later) one Minion of Siamat. Killing X pairs of these adds will cause Siamat's Deflecting Winds to fade, and move the fight to Phase 2.
  • The Servant of Siamat will spawn first and should be tanked. It can be DPSed for a few seconds, until the Minion of Siamat spawns. The Minion will likely be at range, and will immediately start spamming Chain Lightning (interruptable). Although the Minion will kill itself eventually, ignoring them can strain your healer: Minions are responsible for most wipes on this boss. As they have low health and die quickly, they should be priority targets over Servants. The adds will continue to spawn alternately until Phase 2.

Phase 2:

  • When Siamat's Deflecting Wind fades, he will again attack the tank while channeling Wailing Winds, dealing AOE damage to and flinging around all players. He should be burned down before the AOE damage overwhelms the healer. During this phase, he will cast Absorb Storms, gaining Gathered Storms at the cast end. This will deal AOE damage to all players. Minions will continue to appear, and whether you ignore them or burn them down will depend on your group composition (especially your healer) and preference.


Quotes

Aggro
  • Winds of the south, rise and come to your master's aid!
Wailing Winds
  • Cower before the tempest storm!
Killing a player
  • Nothing more than dust in the wind.
Death
  • The sky... Beckons...

Trivia

  • "Siamat" seems to be derived from the Arabic word "Siaamat", which literally means "The fasting of... (Subject)"
  • The name could also be reference to the creature "Tiamat" of Babylonian mythology that appears in many games including D&D and Final Fantasy.

Loot

Normal Mode
Inv jewelry ring 39.png
Inv shield 51.png
  • Zora's Ward
  • Item Level 333
    Disenchants into:
    Not disenchantable
  • Binds when picked up
  • Shield
  • Off-Hand"Off-Hand" is not in the list (Back, Chest, Feet, Finger, Hands, Head, Held in off-hand, Legs, Main Hand, Neck, ...) of allowed values for the "Item slot" property.
  • 11504 Armor
  • +224 Stamina
    +149 Intellect
  • Durability 100 / 100
  • Requires level 83
  • Equip: Improves haste rating by 107.
    Equip: Improves mastery rating by 87.
  • Icon-3D-48x48.png
  • Sell Price: 15g 98s 55c
Inv pants leather 13.png
Inv belt 07.png
Inv boots leather01.png
Inv shoulder 72.png
Inv misc cape 06.png
Inv ammo arrow 05.png


Videos

How_To_Siamat_-_Heroic_Lost_City_of_the_Tol'vir Heroic_Lost_City_of_the_Tol'vir_-_Siamat WoW_Cataclysm_Guide_-_Lost_City_of_the_Tol'vir

Patch changes

External links

Dungeon Uldum
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