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Soulbinding is a game mechanism to prevent too much [[Twink|twinking]] from occuring. Higher level characters cannot give their older equipment as hand-me-downs to their friends and guild mates.
 
Soulbinding is a game mechanism to prevent too much [[Twink|twinking]] from occuring. Higher level characters cannot give their older equipment as hand-me-downs to their friends and guild mates.
   
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Note that you can have soulbound items modified by other characters by putting the item in the bottom spot of the trade window. You can have a blacksmith attach spurs to a soulbound boot, or an enchanter apply an enchantment to an item this way.
 
   
 
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Revision as of 07:50, 2 March 2006

The property of an item that prevents it from being traded or mailed to another character or sold in the Auction House.

Items usually become soulbound one of three ways:

  • Items given as quest rewards are usually soulbound.
  • Looting an item or accepting an item from a quest that is identified as "Bind on pickup". You should get a warning alert that this item will bind to you.
  • Equipping an item that is identified as "Bind on equip". You should get a warning alert that this item will bind to you. Most of the better equipable items bind on equip.
  • Using certain soulbound enchants on a non bound item.

Soulbinding is a game mechanism to prevent too much twinking from occuring. Higher level characters cannot give their older equipment as hand-me-downs to their friends and guild mates.

Note that you can have soulbound items modified by other characters by putting the item in the bottom spot of the trade window. You can have a blacksmith attach spurs to a soulbound boot, or an enchanter apply an enchantment to an item this way.


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