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For lore, see spell breaker.


Elven warrior trained to disrupt and contort magical energies. These Blood Elven warriors, fresh from the destruction of their homeland, have turned a new eye towards the dying land of Lordaeron. Can it possibly remain their home? Has Spell Immunity. Attacks land units.

Information[]

Elven warrior trained to disrupt and contort magical energies. This is an anti-spellcaster unit.

Since Spell Breakers are immune to magic, you can safely cast Blizzard and Flamestrike on them. If you put them in the front lines, you can easily cast Blizzard or Flamestrike without worrying about hurting your own units.

Spells and Abilities[]

Spell Steal (Autocast)[]

BTNSpellStealOff
Steals a positive buff from an enemy unit and applies it to a nearby friendly unit, or takes a negative buff from a friendly unit and applies it to a nearby enemy unit.
Research Cost Researched At Requirements
None Always Available None
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
Instant 3 sec. 75 70 Unit Air, Ground, Friend, Enemy, Neutral, Self Steals Spells

Some spells such as Anti-magic Shell, Unholy Frenzy, and Cyclone, are only affected if Spell Steal is cast on them manually. Spell Steal only affects unit-cast spells, and doesn't work on Hero spells.

Control magic[]

BTNControlMagic
Give Spell Breakers the ability to take control of enemy summoned units. The spell's cost is relative to the current hit points of the target.
Research Cost Researched At Requirements Upgrade Time
75 WC3gold 75 WC3lumber Arcane Sanctum Arcane Vault, Castle 45 sec.
Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect
60 sec. 5 sec. Varies 70 Unit Air, Ground, Friend, Enemy, Neutral, Summoned, Ward Takes Control of Summoned Units

You can control enemy Orc wards!

Mana cost is .45 mana per hit point.

Spell Immunity (Passive)[]

PASBTNMagicImmunity
Renders this unit immune to negative spells.

Feedback (Passive)[]

PASBTNFeedBack
Spell Breaker attacks destroy 20 (4 to Heroes) Mana per hit. The Mana combusts, dealing damage to the attacked unit. Each point so removed causes 1 point of damage to the target. Feedback does not affect spell-immune units.

Upgrades[]

BTNSteelMelee
Iron Forged Swords
Increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
Research Cost Researched At Requirements Upgrade Time
100 WC3gold 50 WC3lumber Blacksmith None 60 sec.
BTNThoriumMelee
Steel Forged Swords
Further increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
Research Cost Researched At Requirements Upgrade Time
175 WC3gold 175 WC3lumber Blacksmith Keep 75 sec.
BTNArcaniteMelee
Mithril Forged Swords
Further increases the attack damage of Militia, Footmen, Spell Breakers, Dragonhawk Riders, Gryphon Riders, and Knights.
Research Cost Researched At Requirements Upgrade Time
250 WC3gold 300 WC3lumber Blacksmith Castle 90 sec.
BTNHumanArmorUpOne
Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
125 WC3gold 75 WC3lumber Blacksmith None 60 sec.
BTNHumanArmorUpTwo
Steel Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
150 WC3gold 175 WC3lumber Blacksmith Keep 75 sec.
BTNHumanArmorUpThree
Mithril Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 WC3gold 275 WC3lumber Blacksmith Castle 90 sec.

World Editor description[]

Elven warrior trained to destroy spellcasters. Initially has Spell Steal, which manipulates buffs to your advantage, Spell Immunity and Feedback. Can also learn Control Magic.

Gallery[]

Spell Breaker

References[]

External links[]

Spell Breaker Soundboard: https://www.deercowboy.com/soundboard/warcraft3/spell-breaker

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