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Main article: see Attributes.

Effects of Increased Spirit

  • Increases health and mana regeneration.

Spirit affects all characters' mana and hit point regeneration rates in and out of combat.

  • By default health will not regenerate in combat.
  • By default mana will not regenerate for 5 seconds after casting a spell.

Mana Regeneration from Spirit

Template:Tables:ManaPerTick


Spirit Versus X Mana Every 5 Seconds Items

Mages and Priests

In order to get the amount of mana regenerated every 5 seconds from 1 spirit, one could use the following formula (assuming S Spirit and that a tick is 2 seconds):

(13 + S/4) / 2 x 5

Simplified, this becomes:

32.5 + 20S/32

When you compare two different values of S, the constants are eliminated:

(32.5 + 20S1/32) - (32.5 + 20S2/32)
-> 32.5 + 20S1/32 - 32.5 - 20S2/32
-> 20S1/32 - 20S2/32

So basically, 1 point in spirit will increase your idle (5 seconds or more since last cast) regeneration every 5 seconds by 20/32 (0.625).

If the non-idle regeneration is increased by a percentage of the idle regeneration, the formula would be (assuming x regeneration of idle regeneration):

x(32.5 + 20S/32)

Common values for x would be 0.15 (Mage and priest talents, Arcane Meditation and Meditation), 0.30 (Priest talent with 3 pieces of Vestments of Transcendence or Mage Armor) and 0.45 (Mage Armor and Arcane Meditation).

Regen. bonus Formula
15%  (4.875 + 3S)/32
30%  (9.750 + 6S)/32
45% (14.625 + 9S)/32

As an example, one could compare Shadowy Laced Handwraps with Gloves of Rapid Evolution, as a priest with 30% mana regeneration bonus:

  • Gloves of Rapid Evolution have a 32 spirit bonus. This regenerates 6 mana every 5 seconds while casting. However, 5 seconds or more after casting they will regenerate 20 mana every 5 seconds.
  • Shadowy Laced Handwraps regenerate 5 mana every 5 seconds at all times.


A small utility to leverage these formulas, and to compare some aspects of gear, can be found here.


Druids, Hunters, Warlocks and Paladins

Note: Read the "Mages and Priests" section for more details on the formulas.

In order to get the amount of mana regenerated every 5 seconds from 1 spirit, one could use the following formula (assuming S Spirit and that a tick is 2 seconds):

(15 + S/5) / 2 x 5

Simplified, this becomes:

37.5 + S/2

So basically, 1 point in spirit will increase your idle (5 seconds or more since last cast) regeneration every 5 seconds by 1/2 (0.5).

Druids can get a 15% regeneration bonus from spirit while casting from the Restoration Talent - Reflection, and 15% from the 3-piece set bonus of Stormrage Raiment, combined 30%.

If the non-idle regeneration is increased by a percentage of the idle regeneration, the formula would be (assuming x regeneration of idle regeneration):

x(37.5 + 20S/40)

Common values for x would be 0.15 (Druid Restoration - Reflection talent, 3 pieces of Stormrage Raiment), 0.30 (Druid Restoration - Reflection talent with 3 pieces of Stormrage Raiment).

Regen. bonus Formula
15%  5.625 + 3S/40
30%  11.25 + 6S/40

Shamans

Note: Read the "Mages and Priests" section for more details on the formulas.

In order to get the amount of mana regenerated every 5 seconds from 1 spirit, one could use the following formula (assuming S Spirit and that a tick is 2 seconds):

(17 + S/5) / 2 x 5

Simplified, this becomes:

42.5 + S/2

So basically, 1 point in spirit will increase your idle (5 seconds or more since last cast) regeneration every 5 seconds by 1/2 (0.5).

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