- For other uses, see Sprite.
- Mischievous and prevalent, the nature sprites of Pandaria resemble the prevalent features of their surroundings, like shrubs or rocks. Their appearance allows them to easily hide and engage in their favorite pastime – playing tricks on others for inscrutable reasons. Many forest sprites' pranks – disguising themselves as stools to trip people, or throwing fruit and nuts at wanderers – seem harmless. Mountain spirits' means of interaction tend to have a higher incidence of violence and death, involving rockslides and falls off cliffs.
- Rumor has it that more deadly, unique varieties of sprites have emerged in Sha-tainted areas. If sprites' behavior is simply a reflection of the environments that surround them, any such creatures must be monumentally dangerous.[1]
Types[]
- Forest Sprite
- Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Amberleaf Scamp
- Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Amberleaf Troublemaker
- Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Devious Wood Sprite
- Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Displaced Sprite
- Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Enraged Forest Sprite
- Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Puckish Sprite
- Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Thornbranch Scamp
- Mountain Sprite
Notes[]
- In Beta DBs, sprites have been classified mostly as elementals, but some as humanoids.
Patch changes[]
- Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. β Patch 5.0.1 (Beta): Added.