Added a section for outlands: About 1:45 for 2 people. (just the crey part) --Shurafa 19:00, 20 January 2007 (EDT)
Zangramarsh 10 minutes for a complete solo cap of a tower. --Shurafa 19:00, 20 January 2007 (EDT)
2 Minutes for a tower cap in hellfire solo. About 1:45 for 2 people. (just the crey part) --Shurafa 19:00, 20 January 2007 (EDT)
Terrokar PvP Quest
There is in fact a daily quest to capture the spirit towers. It is given out by and NPC in the western part of Allerian Stronghold. This is even mentioned on the Spirit Tower pages. I will be changing this page to reflect this. Centrisian (talk) 07:21, November 30, 2009 (UTC)
Moar Content Plx?
I spent roughly 70% of my time World PVPing on WoW. And this was way before the days of said 'objectives'. I've led raids and I've participated in twice as many. Why is there no section on the huge honour you get from faction leader kills, or the problem of huge guard spawns? Melaisis 21:06, 5 April 2008 (UTC)
World of Warcraft is definitely more PvE-centric. I'm not saying that PvP isn't a core part of the game, or that it isn't important, because it is. But the game really is focused on getting players into the zones that Blizzard has created, where you fight against their creatures. If you're looking for a game where PvP seems to be the base, try Warhammer. The lack of PvP content on WoWWiki is somewhat unexpected, and it couldn't be that hard to add new content to this category. I don't think that there are still people who run PvP raids, although I wish there were, and as a fellow PvPer myself, I see where you're coming from. The addition of PvP objectives certainly doesn't hurt, but PvP is not Blizzard's strong point.Earthwurm (talk) 01:55, 10 February 2009 (UTC)