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List on things to do

Anyway ill just put here a list of things to do here:

  • Add all the missing creatures
  • Organize Undead section(Maybe by general type of undead like ghosts, skeletons, zombies, abominations(or undead constructs)...)
  • Organize Humanoid section(by subrace much like what I did in the sapient race template)
  • Organize the mechanical section(Maybe by creator or creator race)

Anyway this are just a few ideas of what could be here--Ashbear160 (talk) 14:49, December 5, 2009 (UTC) (i put this in first place to be more clear)

Organized the critter section, using scientific terms :O --Ashbear160 (talk) 14:22, December 12, 2009 (UTC)


I call on a break!

We need to stick to a plan:

  • Following the game categorization for in-game creature (wowhead as reference)
  • Following the lore categorization for non-in-game creature

We should stop mixing one with another. Revenant is the biggest exemple, elemental in-game but undead elemental in lore.

IconSmall Hamuul.gif Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 12:28, December 5, 2009 (UTC)

PS: Give another idea or comment this one.

MEH okay, can do, i just haven't touched the humanoid section yet
-and im looking for a official quote that revenants are undead elementals(i asked in scrolls of lore for a official quotation)
-and i believe obsidian destroyers should stay in the same place as anubisath
we should deal with these from problems in each appropriate type article discussio, and talk the general problems here
--Ashbear160 (talk) 12:49, December 5, 2009 (UTC)
Since Obsidian Destroyer is categorized as elemental, it should go to that category, considering we follow the plan written earlier.
IconSmall Hamuul.gif Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 12:54, December 5, 2009 (UTC)
actually I checked wowhead and they're classified as uncategorised
and the general belief in scrolls of lore is that in their warcraft 3 they were undead but in the RPG and WOW they were retconned into elementals also i checked wowhead and they are all elementals(i think wowwiki classifies them as elementals cause "they're made of rock therefore they are elementals")
--Ashbear160 (talk) 14:26, December 5, 2009 (UTC)
Obsidian Destroyer is said as Elemental on wowhead, and the 3 other mobs are Uncategorized.
IconSmall Hamuul.gif Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 14:29, December 5, 2009 (UTC)
but the other 3 are also obsidian destroyers just with different names so i think we should go with the law of the biggest number

also in the elemental area i don't think we need to put every revenant kind and every conglomerate type just put it all in elemental because it's best if they're altogether than separated into little things that are little variants of the elemental type.--Ashbear160 (talk) 14:33, December 5, 2009 (UTC)

it should be like this Elemental(element)(rank)--Ashbear160 (talk) 14:34, December 5, 2009 (UTC)
Ok for the Destroyer.
For the Elemental, since we make a full list, it's properly sorted that way IMO.
IconSmall Hamuul.gif Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 14:36, December 5, 2009 (UTC)
i dont think we should list every conglomerate elemental since it just unnecessary space and they're also the rare elementals that can be used for other things and isn't mana surge a variant of elemental conglomerate--Ashbear160 (talk) 14:41, December 5, 2009 (UTC)

Sprite problem

We have a problem with sprites there are for types of sprite which two of those are grell demon and nature version then there the elemental type which should be properly linked, and then theres the fairie dragon which should be added to dragonkin type but outside dragon sub category —The preceding unsigned comment was added by Ashbear160 (talkcontr).


Like Template:Races, icons do not fit well imo.

This is supposed to be a small two/three lines template, that turn to be way too big and overcharged with icons.

IconSmall Hamuul.gif Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 12:57, April 17, 2010 (UTC)

actually i just added all the icons to mechanical template and it didn't go to the line below, so it's not that big--Ashbear160 (talk) 19:12, April 17, 2010 (UTC)
the undead category became one line bigger but that's because i added a lot of new races that the icons revealed to me.--Ashbear160 (talk) 20:40, April 17, 2010 (UTC)
ok since coobra is removing the images that i worked all my afternoon on i'm going to stop, but don't just undo it because i added more than images and a significant amount of races, so plz remove each image individually--Ashbear160 (talk) 21:23, April 17, 2010 (UTC)
I left a message on your talk page. And the work would have been avoided, if you listened to the majority. Someone else can go through your edits, otherwise I'll just do another rollback on them later tonight. User:Coobra/Sig4 21:25, April 17, 2010 (UTC)
wasn't the majority specifying that it was the large templates that would look cluttered?well anyway i removed almost everything except for the protodrake and drakonid images because i rather have images than unlinked white words, if you still want to get rid of then do it--Ashbear160 (talk) 21:49, April 17, 2010 (UTC)
Since there's no links for certain ones... I don't mind the icons myself. User:Coobra/Sig4 22:30, April 18, 2010 (UTC)