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Terokkar Forest is a zone in Outland located east of Nagrand, west of Shadowmoon Valley, southeast of Zangarmarsh, and southwest of Hellfire Peninsula. This forest was most likely named after Terokk, an arakkoa demigod of some sort.

Terokkar was seen as the Bone Wastes in previous maps and lore sources, but the Bone Wastes themselves are now a sub-region within the Terokkar Forest zone (in fact probably not the same Bone Wastes, as the current one was created only two years ago, according to ingame lore). Maybe one of the "Green Havens" replanted by druids to be like it was before the Horde necromancy and fel magic corrupted the land.

History[]

Terokkar is most famous for the Bone Wastes and the ruined fortress of Auchindoun.

Worldofwarcraft.com says the following about the Terokkar Forest:

New hope has come to this ancient forest. Aided by the benevolent naaru, a group of draenei has rebuilt Shattrath City. The city has since thrown open its doors to welcome refugees of many different races from all over Outland. Yet the past has not left this area unmarked. To this day, only adventurers and graverobbers visit the haunted subterranean ruins of Auchindoun.

Geography[]

The flora consists of mostly dark green forest vegetation of crystal pines known as olemba trees. Shattrath City lies in the northwestern portion of zone. Alliance and Horde each have a town.

The multi-winged instance Auchindoun can be found in this zone, containing four separate 5-man dungeons. There are no raid dungeons, micro dungeons, battlegrounds, or arenas in this zone. The spirit towers of the Bone Wastes provide a world PvP opportunity.

Every so often you can hear a roar while near Auchindoun - this is Teribus the Cursed, flying in circles around Auchindoun.

Maps and subregions[]

WorldMap-TerokkarForest

Map of Terokkar Forest

Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. In-game

Dungeons[]

Terokkar Forest

Terokkar Forest

Dungeon Name Level Range Group Size Approximate Run Time
Heroic modeInstance (dungeon; Heroic 70) portal Mana-Tombs 64-66 5-man 1.5-3 hours
Heroic modeInstance (dungeon; Heroic 70) portal Auchenai Crypts 65-67 5-man 2 hours
Heroic modeInstance (dungeon; Heroic 70) portal Sethekk Halls 67-69 5-man 1.5 hours-2 hours
Heroic modeInstance (dungeon; Heroic 70) portal Shadow Labyrinth 70-72 5-man 1.5 hours- 3 hours

World PvP[]

  • Bone Wastes: In the Bone Wastes to the south, surrounding the ruins of Auchindoun, there are five Spirit Towers. These spirit towers can be captured by players who are PvP flagged. If all five towers become captured by a single faction, that faction gets a zone-wide Blessing of Auchindoun aura (buff) which lasts for six hours. The aura gives +5% Damage, +5% Experience Gain, and the ability to create a [Spirit Shard] in the Auchindoun instance. Spirit Shards can be spent at Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Spirit Sage Gartok at Stonebreaker Hold or Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Spirit Sage Zran at Allerian Stronghold.
TerokkarForest

Concept art of the Terokkar Forest.

Travel hubs[]

Alliance Allerian Stronghold
Horde Stonebreaker Hold
Neutral 15 Shattrath City

Adjacent regions[]

Zone Name Faction Level Range Direction Access
Hellfire Peninsula AllianceHorde 58-63 Northeast Normal
Zangarmarsh AllianceHorde 60-64 Northwest Normal
Nagrand AllianceHorde 64-67 West Normal
Shadowmoon Valley AllianceHorde 67-70 East Normal

Notable characters[]

Terokkar Forest concept

Concept art

Main article: Terokkar Forest NPCs

Archmage Khadgar resides in Shattrath City and can be found in its center.

Quests[]

Main article: Terokkar Forest quests
See also: Terokkar Forest questing guide



Resources[]

TerokkarConcept

Concept art of the Terokkar Forest.

Wild creatures []

Trivia[]

References[]

  1. ^ ETC

See also[]

External links[]


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