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Light flying unit with incredible perception. Good at destroying buildings and flying units (with their suicidal special ability). The fire obsessed troll batriders are often used as reconnaissance for the orcish Horde.
Causes a powerful explosion that deals 600 damage to a target air unit and 140 damage to nearby air units. Using this ability destroys the Troll Batrider. The splash radius is 20.
Research Cost
Researched At
Requirements
Upgrade Time
None
Always available
None
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
Instant
N/A
None
N/A
20
Air
600/140 (nearby) damage
Liquid Fire (Passive)[]
Flings a volatile liquid that causes buildings to take damage over time. Buildings that are currently taking damage from Liquid Fire cannot be repaired and have their attack rate reduced by 80%.
Research Cost
Researched At
Requirements
Upgrade Time
75 125
Beastiary
Fortress, Voodoo Lounge
75 sec.
Duration
Cooldown
Mana Cost
Range
Area of Effect
Allowed Targets
Effect
3 sec.
None
None
N/A
N/A
Building, Enemy, Neutral
Damages Buildings 8/sec.
Upgrades[]
Troll Regeneration
Increases the hit point regeneration rate of Troll Headhunters, Troll Berserkers, Witch Doctors, and Troll Batriders from a base of .25 to 1.50.
Research Cost
Researched At
Requirements
Upgrade Time
100 100
Barracks
Warrmill, Stronghold
35 sec.
Steel Ranged Weapons
Increases the ranged attack damage of Troll Headhunters, Troll Berserkers, Wind Riders, Troll Batriders, and Demolishers.
Research Cost
Researched At
Requirements
Upgrade Time
100 100
Warmill
None
60 sec.
Thorium Ranged Weapons
Further increases the ranged attack damage of Troll Headhunters, Troll Berserkers, Wind Riders, Troll Batriders, and Demolishers.
Research Cost
Researched At
Requirements
Upgrade Time
150 200
Warmill
Stronghold
75 sec.
Arcanite Ranged Weapons
Further increases the ranged attack damage of Troll Headhunters, Troll Berserkers, Wind Riders, Troll Batriders, and Demolishers.
Research Cost
Researched At
Requirements
Upgrade Time
200 300
Warmill
Fortress
90 sec.
Steel Unit Armor
Increases the armor of Grunts, Raiders, Troll Batriders, Tauren, Troll Headhunters, Troll Berserkers, Wind Riders, and Demolishers.
Research Cost
Researched At
Requirements
Upgrade Time
150 75
Warmill
None
60 sec.
Thorium Unit Armor
Further increases the armor of Grunts, Raiders, Troll Batriders, Tauren, Troll Headhunters, Troll Berserkers, Wind Riders, and Demolishers.
Research Cost
Researched At
Requirements
Upgrade Time
225 225
Warmill
Stronghold
75 sec.
Arcanite Unit Armor
Further increases the armor of Grunts, Raiders, Troll Batriders, Tauren, Troll Headhunters, Troll Berserkers, Wind Riders, and Demolishers.