WoWWiki
Advertisement

Zone map

Uldum is the level 83-84 zone of Cataclysm. The full breadcrumb chain to Uldum starts during the Deepholm storyline as soon as players hit level 83. Two quests open up in the player's respective faction's room in the Temple of Earth and involves a few quests at the Twilight Terrace before heading to Stormwind or Orgrimmar to check in, then down to Thistleshrub Valley in Tanaris to meet up with Adarrah's Caravan. Adarrah's quest, Easy Money, is the the only required breadcrumb to the zone, as the quests before it are all optional, but they do fill in some of the lore.

After completing Easy Money, the storyline proper begins in the Lost City of the Tol'vir with Traitors!

After Uldum will be the capstone level-up zone of Cataclysm, Twilight Highlands.

To Uldum!

This optional breadcrumb chain starts out in Deepholm as soon as players hit level 83.

  1. N [83] Fly Over & N [83] The Twilight Plot
  2. N [83] Decryption Made Easy
  3. N [83] The Wrong Sequence
  4. N [83] That's No Pyramid
  5. N [83] Meetup with the Caravan

To Easy Money!

Escape and retribution

  1. N [83] Easy Money
  2. N [83] Traitors!
  3. N [83] Smoke in Their Eyes / N [83] Kavem the Callous / N [83] Budd's Plan
  4. N [83] Escape From the Lost City
  5. N [83] Impending Retribution
  6. N [83] Al'Akir's Vengeance
  7. N [83] The Prophet Hadassi
  8. N [83] The Prophet's Dying Words
  9. N [83] Colossal Guardians
  10. N [83] The Scepter of Orsis
  11. N [83] Send Word to Phaoris

To The <High Priest/Vizier/High Commander>'s Vote chains.

Stumping for votes

After Send Word to Phaoris:

  • High Priest:
  1. N [83] The High Priest's Vote
  2. N [83] Stopping the Spread / N [83] Trespassers in the Water
  3. N [84] The Defilers' Ritual
  4. N [83] The Root of the Corruption
  • Vizier
  1. N [83] The Vizier's Vote
  2. N [83] Tanotep's Son
  3. N [83] Neferset Prison
  4. N [83] The Pit of Scales
  • High Commander
  1. N [83] The High Commander's Vote
  2. N [83] The Weakest Link
  3. N [83] Shaping Up
  4. N [83] Salhet's Secret
  5. N [83] Salhet the Tactician
  6. N [83] Return to Camp

Down with Neferset City

After completing the three advisor chains:

  1. N [84] The High Council's Decision
  2. N [84] Nahom Must Hold
  3. N [84] The Secret of Nahom / N [84] Punish the Trespassers
  4. N [84] The Cypher of Keset
  5. N [84] The Defense of Nahom
  6. N [84] The Push Westward
  7. N [84] Lieutenants of Darkness / N [84] Bleeding the Enemy
  8. N [84] Salhet's Gambit
  9. N [84] The Fall of Neferset City

Harrison's story

From Take it to Em!

Obelisk of the Stars

  1. N [83] Premature Explosionation
  2. N [83] Field Work / N [83] Just the Tip
  3. N [83] On to Something
  4. N [83] The Thrill of Discovery
  5. N [83] Be Prepared / N [83] Lessons From the Past
  6. N [83] By the Light of the Stars
  7. N [83] Tipping the Balance
  8. N [83] After the Fall
  9. N [83] Do the Honors

Obelisk of the Sun

  1. N [83] That Gleam in His Eye
  2. N [83] I've Got This Guy / N [83] They Don't Know What They've Got Here
  3. N [83] Ignition
  4. N [83] Tailgunner!

Curse of the Tombs

After The Defense of Nahom:

  1. N [83] The Curse of the Tombs (optional)
  2. N [83] Artificial Intelligence
  3. N [83] A Disarming Distraction / N [83] Core Access Codes
  4. N [83] Hacking the Wibson
  5. N [83] Gnomebliteration

Schnottz's Landing

At the Obelisk of the Sun, the book [Efficient Excavations] drops from an officer, which starts the breadcrumb to Schnottz's Landing.

  1. N [83] Eastern Hospitality
  2. N [83] A Favor for the Furrier / N [83] The Desert Fox
  3. N [83] Idolatry / N [83] Angered Spirits / N [83] Fashionism
  4. N [83] Gobbles!
  5. N [83] Make Yourself Useful
  6. N [83] Crisis Management
  7. N [83] Battlezone
  8. N [83] Missed Me By Zhat Much!
  9. Complete all of:
  10. N [83] Firing Squad


Temple of Uldum

Harrison Jones ends the quests at Schnottz's Landing, and continues with quests that ultimately lead to the Temple of Uldum.

  1. N [83] Meet Me In Vir'sar
  2. N [83] Friend of a Friend
  3. N [83] Two Tents
  4. N [83] Master Trapper/N [83] Camel Tow/N [83] Unlimited Potential
  5. N [83] Jonesy Sent For You
  6. N [83] Reduced Productivity/N [83] Missing Pieces
  7. N [83] Stirred the Hornet's Nest
  8. N [83] Shroud of the Makers
  9. N [83] Schnottz So Fast
  10. N [83] Bad Datas
  11. N [83] I'll Do It By Hand
  12. N [83] Sullah's Gift
  13. N [83] Fire From the Sky
  14. N [83] See You on the Other Side!
  15. N [83] Fortune and Glory
  16. N [83] Harrison Jones and the Temple of Uldum


Coffer of Promise/Halls of Origination

Once the Coffer of Promise is uncovered, its powers are revealed, and Brann then leads players into the Halls of Origination.

  1. N [83] Put That Baby in the Cradle!
  2. N [83] Three if by Air
  3. N [83] The Coffer of Promise
  4. N [83 DungeonThe Heart of the Matter
  5. N [83 DungeonPenetrating Their Defenses
  6. N [83 DungeonDoing it the Hard Way
Advertisement