This event runs from July 24, 2018 until the release of World of Warcraft: Battle for Azeroth Battle for Azeroth, August 13 - 14, 2018.

World of Warcraft: Battle for Azeroth This article concerns content exclusive to Battle for Azeroth.

WoW Battle for Azeroth Approach to Teldrassil-4K.jpg

War of the Thorns (ends with the "Burning of Teldrassil") is an in-game event that takes place with the last patch release of World of Warcraft: Legion Legion, the pre-patch for World of Warcraft: Battle for Azeroth. It is a limited time event that will disappear upon the launch of Battle for Azeroth in August.

Once players have completed the entire questline on a single faction's character, all other characters of the same faction will be able to skip it to go directly to the world quests.

Story

Sylvanas Windrunner, current Warchief of the Horde, has deduced that Anduin Wrynn and the Alliance will use Darnassus as a staging area for their supplies of azerite. Knowing how powerful the substance is, Sylvanas decides that the only way to thwart these plans is to attack the Night Elves, with her ultimate goal to kill Malfurion Stormrage.

The events of this in-game event are expected to reveal the background behind the burning of Teldrassil. You can supplement the in-game lore with the novel, Before the Storm, the novellas, A Good War and Elegy, the animated shorts in Warbringers, and the short cinematic, Old Soldier.

The following rationale for Sylvanas' actions are offered in a conversation Horde players can elect to have with her upon accepting The Warchief Commands:

You would ask a question of me, <name>?

Gossip Warchief, may I ask why we want to capture Teldrassil?

Time is not a luxury we possess, but I respect your desire to know more.
<Sylvanas points to Silithus on the map.>
THIS has forever altered the balance of power in Azeroth.
Deposits of Azerite are being located across the world, <name>. Though we do not yet understand its full potential, it is clear that this substance has vast destructive capability.
What will war look like in twenty years? In a hundred?
How can the Horde hope to defend its borders if the Alliance controls the flow of Azerite?

Gossip It is uncertain, Warchief.

What IS certain is that the Alliance will use Darnassus as a safe harbor for funneling Azerite into the Eastern Kingdoms. Anduin Wrynn will build powerful new weapons, and sooner or later he will turn them upon our homelands. First he will strike at the Undercity and Silvermoon, then his gaze will fall upon Kalimdor.
For the sake of the Horde's future, we must be the first to act.
By occupying Darnassus, we will control the flow of Azerite and ensure it cannot be used against us. The Alliance will dare not attack its own city for fear of harming civilians.
With a single stroke, we will guarantee generations of peace.

Gossip The night elves will fight us at every step.

The kaldorei will defy our occupation... unless we break their spirits.
We must inflict a blow that will show them what is at stake. They need to lose something... someone... in whom they have absolute trust and faith. A symbol of hope.
<The Dark Lady narrows her eyes.>
Malfurion Stormrage must die.


Quests

Both Alliance and Horde players have a quest line to follow. The first of these is introduced with the July 24, 2018 pre-patch. This follows with another segment introduced on July 31st.

Alliance

Quest chain

Part One
  1. A [110] A Short-Lived Peace
  2. A [110] The Horde Uprising
  3. A [110] A Disturbance in Ashenvale
  4. A [110] The Light of Elune / A [110] Knives of the Forsaken
  5. A [110] A Soft Glow
  6. A [110] Hidden Amongst the Leaves / A [110] Mercy for the Mad
  7. A [110] Garden Grove
  8. A [110] Enraged Furbolgs / A [110] Elves in the Machine
  9. A [110] The Wake of Something New
  10. A [110] Azerite Denial / A [110] No Horde Allowed
  11. A [110] Malfurion Returns
  12. A [110] "Rock" The World
  13. A [110] Long Away
  14. A [110] A Looming Threat
Part Two
  1. A [110] A Threat from the North
  2. A [110] Rescue Effort / A [110] Defending Lor'danel
  3. A [110] Action This Day
  4. A [110] The Guidance of Our Shan'do
  5. A [110] A Flicker of Hope
  6. A [110] From the Ashes...


World quests


Horde

Quest chain

Part One
  1. H [110] The Warchief Awaits
  2. H [110] The Warchief Commands
  3. H [110] A Quick Diversion
  4. H [110] Everybody Has a Price
  5. H [110] A Timely Arrival
  6. H [110] Zoram'gar Outpost
  7. H [110] On The Prowl
  8. H [110] Into the Woods
  9. H [110] Ripe for the Picking
  10. H [110] A Quick Flyover
  11. H [110] An Unstoppable Force
  12. H [110] Clearing Them Out / H [110] A Glaive Misunderstanding
  13. H [110] Blurred Vision
  14. H [110] The Trees Have Ears
  15. H [110] The Blackwood Den / H [110] Aggressive Inspiration
  16. H [110] The Start of Something Good
  17. H [110] Fueling the Horde War Machine / H [110] A Very Clear Message
  18. H [110] A Gift of Azerite
  19. H [110] A Wild Ride
  20. H [110] A Looming Threat
Part Two
  1. H [110] Saurfang Returns
  2. H [110] No Small Mercy / H [110] Seaside Rendezvous / H [110] Driving Them Out
  3. H [110] Killer Queen


World quests


Rewards

Both the Alliance and Horde players who complete the entire line will receive exclusive mounts: Alliance Inv hippogryphmountnightelf.png [Smoldering Reins of the Teldrassil Hippogryph] or Horde Inv felbatmountforsaken.png [War-Torn Reins of the Undercity Plaguebat].

Additional rewards can be attained by completing the World quests associated with the event, but players must first complete the first quest series (part 1) in order to unlock those. World quest reward gear starts around ilvl 210.

Media

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References

See also

Lore

External links

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