The book was initially published in 2003 under the d20 System License, it is basically a campaign setting for the Dungeons & Dragons revised 3rd edition, but lacked detailed character generation or advancement rules (so you had to own the D&D core rulebooks of the Player's Handbook, Dungeon Master's Guide, and Monster Manual.) and instead concentrated on describing the setting. The book contained several short stories approximately 2-3 pages in length.
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- A World of War and Magic
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The book contains 7 untitled short stories.
- Oakwidow watches as Horde and Alliance members clash with unholy bloodlust in a tainted vale in Kalimdor, where a great demon was felled long ago.
- Oakwidow gives "advice" to the orc blademaster Redjaw, and some of his comrades, to head to a dwarven mining town to look for work. They are soon attacked by undead dwarven, elven, and human corpses that have taken over the town and its mines.
- Oakwidow lies to a group of adventurers in order to get them to attack a night elf mine guarded by ancients, which she claims are completely harmless.
- Gennet, a human warrior, has just survived an attack by demons and escapes to find an unlikely band of adventurers by a "temple of a forgotten god" and decides to join them.
- Hellak Darkhorn, a tauren warrior in the service of the Alliance, has a run-in with H'jalla Danfour, a human warrior in the service of the Horde.
- Alayin Glitterhelm, a high elven mage, murders a far seer in Kalimdor in order to get the Book of Khadgar which far seer was guarding. Unfortunately, he soon learns that something else was guarding the book.
- Within Shargha's stronghold in Kalimdor, the orc chieftain, Shargha, has a discussion with his underchief, Boraga, about the world's state of affairs.