(Reformatted to Ability List boilerplate; also has shortened page) |
No edit summary |
||
Line 330: | Line 330: | ||
---- |
---- |
||
{{SpellFooter|Warlock}} |
{{SpellFooter|Warlock}} |
||
+ | [[Category:Warlocks]] |
||
[[Category:Warlock Abilities]] |
[[Category:Warlock Abilities]] |
Revision as of 07:02, 18 July 2007
Classese | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Class races | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Quests | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Abilities | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Spec | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Talents | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
PvP Talents | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Trainers | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Glyphs | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Builds | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Tactics | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Armor sets | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Starting a | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
PvE | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
PvP | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr | |
Macros | Dk | Dh | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | Wl | Wr |
Overview
Warlock spells are mana-based, and some spells require the use of Soul Shards.
For detailed information on each spell and its rank advancements, click on the spell title.
Abilities table
Standard Abilities
These abilities are available to all Warlocks at the appropriate level, regardless of Talents.
Ability | Level | School | Description |
---|---|---|---|
Demon Skin | 1 | Demonology | Protects the caster, increasing Armor by X and restores Y health per 5 seconds. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 minutes. |
Immolate | 1 | Destruction | Burns the enemy for X Fire damage and then an additional Y Fire damage over 15 seconds. |
Shadow Bolt | 1 | Destruction | Sends a shadowy bolt at the enemy, causing X Shadow damage. |
Summon Imp | 1 | Demonology | Summons an Imp under the command of the Warlock. |
Corruption | 4 | Affliction | Corrupts the target, causing X Shadow damage over Y seconds. |
Curse of Weakness | 4 | Affliction | Target's attack power is reduced by X for 2 minutes. Only one Curse per Warlock can be active on any one target. |
Life Tap | 6 | Affliction | Converts X health into X mana. |
Fear | 8 | Affliction | Strikes fear in the enemy, causing it to run in fear for up to X seconds. Damage caused may interrupt the effect. Only 1 target can be feared at a time. |
Curse of Agony | 8 | Affliction | Curses the target with agony, causing X Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target. |
Create Healthstone | 10 | Demonology | Creates a Healthstone that can be used to instantly restore X health. Conjured items disappear if logged out for more than 15 minutes. Requires a Soul Shard. |
Drain Soul | 10 | Affliction | Drains the soul of the target, causing X Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. |
Summon Voidwalker | 10 | Demonology | Summons a Voidwalker under the command of the Warlock. Requires a Soul Shard. |
Health Funnel | 12 | Demonology | Transfers X health per second from the Warlock to their summoned pet. Lasts 10 seconds. |
Curse of Recklessness | 14 | Affliction | Curses the target with recklessness, increasing melee attack power by X but reducing Armor by Y for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target. |
Drain Life | 14 | Affliction | Drains X health per second and transfers it to the Warlock. Lasts 5 seconds. |
Unending Breath | 16 | Demonology | Allows the target to breathe underwater for 10 minutes. |
Create Soulstone | 18 | Demonology | Creates a Soulstone which can be used to store a target's soul. If the target dies while the soul is stored, it can resurrect itself with X health and Y mana. Lasts 30 minutes. Requires a Soul Shard. |
Searing Pain | 18 | Destruction | Inflict searing pain on the enemy target, causing X Fire damage. Causes high amount of threat. |
Demon Armor | 20 | Demonology | Increases the Armor of the Warlock by X, Shadow Resistance by Y, and restores Z health per 5 seconds. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 minutes. |
Rain of Fire | 20 | Destruction | Calls down an area-of-effect fire shower from the sky. Burns enemies in the area for X Fire damage over 8 seconds. |
Ritual of Summoning | 20 | Demonology | Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete. Requires a Soulshard. |
Summon Succubus | 20 | Demonology | Summons a Succubus under the command of the Warlock. Requires a Soul Shard. |
Eye of Kilrogg | 22 | Demonology | Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile. |
Drain Mana | 24 | Affliction | Transfers X mana per second from the target to the Warlock. Lasts 5 seconds. |
Sense Demons | 24 | Demonology | Shows the location of nearby Demons on the minimap until cancelled. Only one type of tracking can be used at a time. |
Curse of Tongues | 26 | Affliction | Forces the target to speak Demonic, increasing casting times of their spells by X%. Lasts 30 seconds. Only one Curse per Warlock can be active on any one target. |
Detect Invisibility | 26 | Demonology | Allows the friendly target to detect Lesser Invisibility. Lasts 10 minutes. |
Banish | 28 | Demonology | Banishes the target for X seconds, preventing it from doing anything, but also making it invulnerable. Works only on Elementals and Demons. Only one target can be Banished at a time. |
Create Firestone | 28 | Demonology | Creates a Firestone, which may be held in Wand slot. When equipped, enchants the main-hand weapon with a chance to cause X Fire damage each strike. In addition, equipping the Lesser Firestone increases the damage done by fire spells by Y. Conjured items disappear if logged out for more than 15 minutes. |
Enslave Demon | 30 | Demonology | Enslaves the target demon, up to level X, forcing it to do the Warlock's bidding. While enslaved, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 minutes. If you repeatedly enslave the same demon, it will become more difficult to control with each attempt. |
Hellfire | 30 | Destruction | Ignites the area around the Warlock, causing X Fire damage to the Warlock, and X Fire damage per second to surrounding enemies. Lasts 15 seconds. |
Summon Felhunter | 30 | Demonology | Summons a Felhunter under the command of the Warlock. Requires a Soul Shard. |
Curse of the Elements | 30 | Affliction | Curses the target for 5 minutes, reducing Fire and Frost resistances by X and increasing Fire and Frost damage taken by Y%. Only one Curse per Warlock can be active on any one target. |
Shadow Ward | 32 | Demonology | Absorbs X Shadow damage. Lasts 30 seconds. |
Create Spellstone | 36 | Demonology | Creates a Spellstone, which may be held in Wand slot. When equipped and used, the Spellstone removes all harmful magic effects from the caster. There is a 3 minute use cooldown. In addition, equipping the Spellstone improves your spell critical strike rating by X. Conjured items disappear if logged out for more than 15 minutes. |
Howl of Terror | 40 | Affliction | Howl, causing 5 enemies within 10 yards to flee in terror for X seconds. Damage caused may interrupt the effect. |
Summon Felsteed | 40 | Demonology | Summons a Felsteed, which serves as a mount for the Warlock. Speed is increased by 60%. |
Death Coil | 42 | Affliction | Causes the enemy target to run in horror for 3 seconds and causes X Shadow damage. The Warlock gains 100% of the damage caused in health. |
Curse of Shadow | 44 | Affliction | Curses the target, reducing Shadow and Arcane Resistance by X and increasing Shadow and Arcane damage taken by Y%. Lasts 120 seconds. Only one Curse per Warlock can be active on any one target. |
Soul Fire | 48 | Destruction | Burns the enemy's soul, causing X Fire damage. Requires a Soul Shard. |
Inferno | 50 | Demonology | Summons an Infernal pet under the command of the Warlock for 5 minutes. After the initial period the demon must be re-enslaved. Requires an Infernal Stone. |
Curse of Doom | 60 | Affliction | Curses the target with Impending Doom. Causes X Shadow damage after 60 seconds. If the target dies from this damage, there is a chance of a Doomguard being summoned. |
Ritual of Doom | 60 | Destruction | Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately enslaved or it will attack the ritual participants. Requires the Warlock and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete. |
Summon Dreadsteed | 60 | Demonology | Summons a Dreadsteed, which serves as a mount for the Warlock. Speed is increased by 100%. |
Burning Crusade abilities
Ability | Level | School | Description |
---|---|---|---|
Fel Armor | 62 | Demonology | Surrounds the caster with fel energy, increasing the amount of health generated through spells and effects by 20% and increasing spell damage by up to X. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min. |
Incinerate | 64 | Destruction | Deals X Fire damage to your target and an additional Y Fire damage if the target is affected by an Immolate spell. |
Soulshatter | 66 | Demonology | Reduces threat by 50% for all enemies within 50 yards. |
Ritual of Souls | 68 | Demonology | Begins a ritual that creates a Soulwell. Raid members can click the Soulwell to acquire a Master Healthstone. The Soulwell lasts for 5 min or 10 charges. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the soul portal and not move until the ritual is complete. |
Seed of Corruption | 70 | Affliction | Imbeds a demon seed in the enemy target, causing 1044 Shadow damage over 18 sec. When the target takes 1044 total damage, the seed will inflict 1110 to 1290 Shadow damage to all enemies within 15 yards of the target. Only one Corruption spell per Warlock can be active on any one target. |
Talent Granted Abilities
Rank 1 in these abilities is only unlocked by purchasing them from the appropriate Talent tree. Ranks 2 and beyond can then be purchased from the Warlock Trainer as normal.
Affliction
Ability | Reqs | School | Description |
---|---|---|---|
Amplify Curse | Affliction 10 | Affliction | Increases the effect of your next Curse of Doom or Curse of Agony by 50%, or your next Curse of Exhaustion by an additional 20%. Lasts 30 sec. |
Siphon Life | Affliction 20 | Affliction | Transfers X health from the target to the caster every 3 sec. Lasts 30 sec. |
Curse of Exhaustion | Amplify Curse 1 Affliction 20 |
Affliction | Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target. |
Dark Pact | Affliction 30 | Affliction | Drains X of your pet's Mana, returning 100% to you. |
Unstable Affliction | Contagion 5 Affliction 40 |
Affliction | Shadow energy slowly destroys the target, causing X damage over 18 sec. In addition, if the Unstable Affliction is dispelled it will cause Y damage to the dispeller and silence them for 5 sec. |
Demonology
Ability | Reqs | School | Description |
---|---|---|---|
Fel Domination | Demonology 10 | Demonology | Your next Imp, Voidwalker, Succubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%. |
Demonic Sacrifice | Demonology 20 | Demonology | When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned.
Imp: Increases your Fire damage by 15%. Voidwalker: Restores 2% of total health every 4 sec. Succubus: Increases your Shadow damage by 15%. Felhunter: Restores 3% of total mana every 4 sec. Felguard: Increases your Shadow damage by 10% and restores 2% of total mana every 4 sec. |
Soul Link | Demonic Sacrifice 1 Demonology 30 |
Demonology | When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter, Felguard, or enslaved demon instead. That damage cannot be prevented. In addition, both the demon and master will inflict 5% more damage. Lasts as long as the demon is active and controlled. |
Summon Felguard | Demonology 40 | Demonology | Summons a Felguard under the command of the Warlock. Requires a Soul Shard. |
Destruction
Ability | Reqs | School | Description |
---|---|---|---|
Shadowburn | Destruction 10 | Destruction | Instantly blasts the target for X Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. Requires a Soul Shard. |
Conflagrate | Improved Immolate 5 Destruction 30 |
Destruction | Ignites a target that is already afflicted by your Immolate, dealing X Fire damage and consuming the Immolate spell. |
Shadowfury | Shadow and Flame 5 Destruction 40 |
Destruction | Shadowfury is unleashed, causing X Shadow damage and stunning all enemies within 8 yds for 2 sec. |
Abilities by Type
Pets
A key part to being a Warlock is successful management of your various pets, which act a lot like an additional party member with specific roles to assist you.
Beginning Warlocks can initially summon an Imp pet, which acts as an additional damage-dealer and support pet, like a Mage or a Priest.
At Level 10, Warlocks can learn to summon a Voidwalker pet, which acts as a tank like a Warrior.
At Level 20, a Succubus pet becomes available helping dealing additional melee damage and crowd control, similer to a Rogue.
At Level 30, a Warlock can learn to summon a Felhunter, an anti-caster minion which helps with countering spells, enemy buffs and debuffs, and some tanking capabilities.
Once you hit Level 40, you can choose to summon an Infernal pet, a very powerful melee pet which requires continuous enslavement to keep it under the Warlocks control.
At Level 51 or higher, it is possible to obtain a Felguard pet through the Demonology talent tree, serving as arguably a more effective tank and damage-dealer than the Voidwalker.
Finally at Level 60, the Doomguard becomes available and is the most powerful Warlock pet, but requires a lot of effort to summon and needs to be continuously enslaved.
A big part of playing a Warlock is determining which pet should be used at what times and, of course, which one suits your playing style.
Offensive abilities
Direct Damage
Warlocks can deal direct damage with Shadow Bolt, Searing Pain, Shadowburn, Soul Fire and Incinerate. Warlocks who spec heavily in the Destruction tree improve their capabilities of dealing direct damage, at the cost of mana effeciency.
Damage over Time
Warlock's are loaded with a variety of damage-over-time (DoT) spells, and should always be applied in fights where the DoT will have time to work. Warlocks who spec heavily in the Affliction tree improve their capabilities in the DoT field.
Some DoT's like Corruption and Curse of Agony deal all its damage over its duration, while others like Immolate, Seed of Corruption and Unstable Affliction deal additional direct damage. Immolate deals its damage at the start of the DoT, Seed of Corruption at the end (in an area-of-affect style), and Unstable Affliction deals damage and silences anyone who dispells it.
Additionally, Affliction-specced Warlocks also gain Siphon Life which restores damage dealt to the target as health to the Warlock.
Area-of-Effect Damage
Warlocks possess some area-of-effect (AoE) spells, both of which are channeled. They can use Rain of Fire to deliver damage over a target area, or use Hellfire to deliver damage around the Warlock itself at the cost of their own health.
In addition to this, Destruction specced Warlocks can use Shadowfury which also stuns targets, and at later levels the Seed of Corruption spell deals AoE damage if the DoT componant runs its full duration.
Defensive abilities
Crowd Control
Warlocks can manage multiple targets through a number of means. They can use their own Fear, Howl of Terror or Death Coil abilities to cause targets to run around in fear for various lengths of time, they can Banish enemy demons and elementals, and their Succubus pet can seduce enemy humanoids.
Utility abilities
Curses
Unique to Warlock's are their ability to place curse debuffs on various targets to weaken them in various ways:
Curse of Weakness - Targets with a high attack power. Curse of Agony - Targets which require an additional DoT. Curse of Recklessness - Targets with a high defense, or frequency of fleeing. Curse of Tongues - Caster targets. Curse of Exhaustion - Targets which you want to keep a distance from. Curse of the Elements - Targets weak to your fire damage, or teamed with a Mage. Curse of Shadow - Targets weak to your shadow damage, or enslave abilities. Curse of Doom - Targets which will take some time to down.
Buffs
Warlocks primarily have buffing abilities to help themselves only. Demon Skin and Demon Armor provides health regeneration and increased armor, Fel Armor improves spell damage and healing, and Shadow Ward absorbs Shadow damage directed at the Warlock.
Conjuration
Warlocks can create items and share them with other people providing support. Creating Healthstones can act as a free health potion on a seperate cooldown from your other potions, while Soulstones become a very useful means of allowing someone to resurruct after death without travelling back to their corpse.
Additionally, Warlocks can also create Firestones (which increases damage dealt by melee and fire spells) and Spellstones (which removes harmful magic effects from the Warlock and increased spell crit chance). These stones cannot be shared.
Scouting
An Eye of Kilrogg can be summoned by a Warlock providing scouting abilities.
Summoning
Warlocks have the unique ability of being able to summon any player to their current position from anywhere in the world with their Ritual of Summoning spell (unless the Warlock is inside an instance, the target needs to also be in the same instance.)
Template:SpellFooter