Warlord Kalitresh is the third and final boss of the Steamvault in Coilfang Reservoir. He is a good example of a male authority in Naga civilization.
Abilities[]
- Spell Reflection: White shield that reflects spells to caster.
- Warlord’s Rage: Stacking 75% Damage buff and 70% Attack Speed buff if he is allowed to complete the channeling of a Naga Distiller.
- Impale: Randomly targeted DoT, dealing 500 physical damage per tick.
Quick tips by role[]
Tank[]
- Tank the Warlord in the middle of the room, right on top of the eye
- When the Warlord turns to go to a container, follow him there and DPS the container with your group
- An enrage from one container does not mean a wipe
- The Warlord doesn't hit very hard unless he enrages
Healer[]
- The tank is the main person you'll need to heal
- Watch for impales on other party members - cloth may need a HoT to keep them up
- When the white spell reflect bubble comes up, be ready to heal damage casters in the group that might nuke themselves
- If you can, helping damage the container when the warlord activates it may be the difference between an enrage and an easy fight
- An enrage from one container does not mean a wipe
Melee[]
- Your main target will be the Warlord
- When the Warlord activates a container, you MUST switch to the container instead
- Save all your cooldowns and high-damage abilities for the containers
- Be prepared to move around with the tank and the Warlord
Ranged[]
- Your main target will be the Warlord
- When the warlord activates a container, you MUST switch to the container instead
- Using a macro "/targetexact Naga Distiller" will help you quickly target the container that needs to be destroyed
- Save all your cooldowns and high-damage abilities for the containers
- Casters should watch carefully for the white spell-reflect bubble - any spell leaving your hands after it pops up will hit you instead
Strategy[]
As the last boss of the max-level Coilfang wing, Kalithresh is an appropriately difficult and time-consuming fight; a gear check/DPS race with a twist. Around 600 DPS per DPS class is a good number; assuming three DPS and a tank, this will end up with a combined group DPS output of around 2.2k, which will destroy the containers in a little under five seconds.
He is fought in a room lined with containers called Naga Distillers, full of some unknown substance. The party must keep up steady DPS on him, as he has a fairly large amount of health, and he periodically reflects magic. His only other ability of note at this point is a randomly targeted Impale, which does 500 damage every 3 seconds. If he retargets someone before their Impale wears off, it will stack and refresh the duration, so healers must be paying attention.
Every so often he shouts and begins to channel a spell to the closest Naga Distiller near him. At this point, the container becomes targetable, and the party must attack it. Note that the Warlord continues attacking while channeling, so the tank will still be taking damage. However, if he is not enraged his damage on any average geared tank will be negligible, so it's recommended everyone in the party moves DPS to the Naga Distiller, including the healer. It is imperative that the container be destroyed before he finishes channeling (10 seconds). If he manages to get the spell off, he enrages, increasing his attack speed by 75% and his damage by 70%. This ability will stack if more containers are not destroyed. Since they are only targetable while he's channeling, there's a certain urgency to this fight. As he will use this technique on the container close to him, a good technique to killing the containers quickly is if the tank places the boss next to each container. That way you maximize the time you have the whole group attacking the container. Just make sure you have someone healing the tank. As long as the party manages to kill each container before Kalithresh powers up from it, he will remain under control and easily handled. The Naga Distillers have about 10,000 hitpoints each, so its best to have all DPS and the tank switch to containers when it becomes available. If everyone is on it quickly, it only takes a few seconds to kill, so you shouldn't lose aggro. Then pull him to the next closest container, so you know which one he will target next. Rinse/repeat till he's dead.
Dagger rogues: because DPS on the Distillers is probably the single most important aspect of this fight, and the time spent running around the tanks to try to find the "back" can mean the difference between an enrage and a broken Distiller, dagger rogues should rotate their camera so they can see the top of the container: a star indicates the "front" of the tank, so standing on the opposite side will enable dagger rogues to backstab and maximize their damage.
Mages should cast Amplify Magic on the party beforehand, as all of Kalithresh's attacks are physical damage. Rogues and feral druids should save their energy for a container when the timing for a container is near.
If you notice that your party doesn't break the containers fast enough, you can use this macro. It will mark the container with the Skull raid icon and send a Raid Warning to the party.
/tar Naga
/script SetRaidTargetIcon("target", 8);
/rw Break the container!
/tar Warlord
How to tank the boss[]
There are two common methods on how to tank the boss.
1) Choose which container to tank the boss near. Tank him near there. Make sure that container is the closest to the boss but also be far enough away that it will take him time to get there. This works best when you have more melee dps than ranged dps as the melee dps will not have to run as far.
2) Fight the boss in the center of the face on the floor right around where the mouth is open. Doing this situates him equidistant to all the containers and works best when you have more ranged than melee dps. The normal order which he typically follows for the containers is back left, front left, back right, front right when you are facing the boss before the fight.
Facts about the containers: The channeling will not begin until the boss gets to the container yet the container is targetable when the bosses chooses it. No matter what, the dps stop what you are doing to attack the container. Each of the tanks has 10000 hp in normal mode.
As a variant, once you have 2 or 3 containers in the same area destroyed, tank him there and use some method of slowing his movement, such as a hunter trap. When he goes for the next container, which will be further away at this point, you'll have an extra 2-3 seconds to destroy the container. During this time the tank should intercept the container and all DPS switch target. Mostly this technique works best for groups with ranged DPS. The more containers you destroy, the further he has to go to get to the next one, and the more time you gain from the trap-kite.
Heroic[]
This fight in heroic is more or less the same, except that he hits harder, has substantially more hitpoints and each of the Naga Distillers has 14000 hp (a 40% increase from normal mode)
Quests[]
- [70D] The Warlord's Hideout
- [70D] Trial of the Naaru: Strength
Quotes[]
Intro:
- You deem yourselves worthy simply because you bested my guards? Our work here will not be compromised!
Aggro:
- Your head will roll!
- I despise all of your kind!
- Ba'anthalso-dorei!
Regenerate:
- This is not nearly over...
Kill:
- Squirm, surface filth!
- Ah ha ha ha ha ha ha!
Death:
- For her Excellency... for... Vashj!
Loot[]
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