WoWWiki

This wiki contains inaccurate and out-of-date information. Please head over to https://wowpedia.fandom.com for more accurate and up-to-date game information.

READ MORE

WoWWiki
Advertisement
For other uses, see Whirlwind (disambiguation).
Whirlwind
Ability whirlwind.png
  • Whirlwind
  • Arms 25 Rage
    Fury 0 Rage
  • Instant
  • Requires Melee Weapon
  • Unleashes a whirlwind of steel, striking all enemies within 8 yards for

    ArmsArms (3 * 61%)
    FuryFury [3 * (45% + 45%)]
    Physical damage.

    FuryFury Level 55

    Causes your next Bloodthirst or Rampage to strike up to 4 additional targets for 50% damage
Usable by
ClassWarrior
Properties
TypeOffensive
SchoolPhysical
Casting timeInstant
Cooldown (GCD 1.5 sec)
Talents
SpecializationArms, Fury
Level required40
Other information
RequirementsRequires Melee Weapon
TCG image
All men enter, no men leave.
- (TCG)

Whirlwind is an Arms and Fury Warrior AoE ability learned at level 40. At level 55 and for Fury Warriors, it causes their next [Rampage] or [Bloodthirst] to hit 4 additional targets.

Modified by

Arms Arms abilities
Talents
Fury Fury abilities
Talents


Notes

  • Although this causes no extra threat specifically, doing normal weapon damage to four enemies at once can go a long way to keeping aggro in a cluster of mobs.
  • Be careful of crowd control with whirlwind however. You shouldn't be breaking your teammates sheep/shackle/seduce.
  • This attack also has an additional use in PvP - due to the fact it can hit anyone in melee range regardless of where they are attacking you from, it can be used to teach a lesson to that irritating Rogue who is constantly backstabbing you. Also works on getting Druids out of Stealth.
  • With its 8 yard range, it can hit enemies in your dead zone (Allows you to hit enemies too close for you to intercept / charge, yet still far enough that if they're out of your melee range, you can hit them).

Patch changes

  • World of Warcraft: Legion Patch 7.0.3 (19-Jul-2016): Slightly redesigned to hit 3 times in a row rather than a single attack to match new animation. Now cost 25 Rage for Arms Warrior and cost no Rage for Fury Warriors.
  • World of Warcraft: Warlords of Draenor Patch 6.0.2 (14-October-2014): Whirlwind is now available only to Arms and Fury Warriors.; Whirlwind now costs 20 Rage for Arms Warriors.
  • World of Warcraft: Mists of Pandaria Patch 5.2.0 (5-Mar-2013): Whirlwind now costs 20 rage (was 30) for Arms Warriors. The cost is unchanged for Fury Warriors.
  • World of Warcraft: Cataclysm Patch 4.1.0 (26-Apr-2011): Whirlwind now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets. The Whirlwind effect caused by Bladestorm remains unchanged.
  • World of Warcraft: The Burning Crusade Patch 2.4.2 (2008-05-13): Whirlwind now has the correct sound associated with it.
  • World of Warcraft: The Burning Crusade Patch 2.4.0 (25-Mar-2008): Critical strikes with the off-hand weapon from this ability can now trigger Flurry and Rampage.
  • World of Warcraft: The Burning Crusade Patch 2.3.0 (13-Nov-2007): This ability now strikes with both weapons when a Warrior is dual-wielding.
  • World of Warcraft Patch 1.8.0 (10-Oct-2005): Now uses normalized attack power.

External links

ArmsArms


FuryFury


Advertisement