WoWWiki

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WoWWiki
WoWWiki
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Links from World of Warcraft API et al[]

Example API listing[]

  • SetMapZoom(continentIndex[, zoneIndex])   - Sets the current world map to a specific continent and optionally zone.
This function takes one or two arguments. The square brackets indicate that the second argument is optional.

Example API with string argument[]

The quotes around the arguments in this function means that the parameter is a string. It does not mean that the argument is literally "channel" or "name".

Example API with described data type (string)[]

  • TargetUnit("unit")   - Selects the specified id as the current target.

Example of an UI Object (widget) method[]

This example shows that the SetAllPoints() function is called as a method function on a LayoutFrame object. The arguemnt is either a frame, or a frame name (string).

Link Code Examples[]

: [[API SetMapZoom|SetMapZoom]](continentIndex[,zoneIndex])   - Description
Pages describing individual API functions are named on the form "API FunctionName" (with no argument information).
: [[API LayoutFrame GetHeight|LayoutFrame:GetHeight]]()   - Description
Pages describing individual widget methods are named on the form "API ObjectType FunctionName" (with no argument information).

Link Prefixes[]

  • PROTECTED - function exists, but is protected for Blizzard only code.
If the page exists, put {{protectedapi|<version when it was protected>|<extra info, if appropriate>}} at the top
  • REMOVED - indicates that the function has been removed from the API.
Removed functions should only be listed in Category:World of Warcraft API/Removed Functions
If the page exists, put {{removedapi|<version when it was removed>|<what to use instead, if appropriate>}} at the top
  • UI - indicates that the function is provided by the FrameXML UI code, rather than the core API.
If the page exists, put {{framexmlfunc|<FrameXML/FileNameWhereFunctionIs.lua>}} at the top

Data and Argument Types[]

The API uses special values for some function arguments, the commonly used types are:

Simple types[]

nil - the Lua 'nil' type. a type, or variable state, which has no value
boolean - a Lua 'boolean', which holds Lua 'false' or 'true' values
Boolean - an old WoW API 'boolean', which holds number '1' or 'nil' values.
number - a regular Lua number, which for WoW is a 'double' size floating point number
string - a regular Lua string, which is always 1 byte per char. in WoW, non-ASCII chars are encoded utf-8.
function - a regular Lua function, which any variable can reference.
table - a regular Lua table, which any variable can reference.

Complex types[]

actionSlot - Action button slot numbers, 120 in total.
auctionSortId - An identifier for sorting columns in the auction house.
auctionTypeId - An identifier specifying which type of auction to operate on.
bagId - Numbers representing bags you carry, bank bags, bank window, etc
bagType - A bit type for bag types an item can go into, or item types a bag can carry. (added 2.4.0)
chatTypeId - An identifier for the different chat destination types.
emoteToken - System names of voice/action emotes
enchantString - An enchant id.
enchantLink - A string that will be clickable, if shown in-game, contains an enchantString.
instanceMapId - A unique numeric identifier for instance maps used by the WoW API
inventorySlotName - Names of inventory slots.
inventorySlotId - Current mappings of slot names to numbers. May change.
itemEquipLoc - String representation of where an item may be equipped ["INVTYPE_HEAD", ...]
itemString - An item id with data about enchants, "of" type bonuses, and the item's creator.
itemLink - A string that will be clickable if shown in-game, contains an itemString.
itemType - String classification of an item, ["Armor", "Consumable", ...]
lootMethod - An identifier for the different looting methods (group loot, need before greed, etc)
lfgCategoryType - a type for choosing LFG type (added 5.0.4)
mapId - A unique numeric identifier for zone maps used by the WoW API
partyCategoryType - a type for choosing group instance type (added 5.0.4)
playerName - The name of a player.
questLink - A string that will be clickable, if shown in-game, contains a questString.
questString - A quest id with data about the quest, including the level and quest title.
raidIndex - A number between 1 and 40
specializationID - Specialization ID
standingId - Numeric encoding of faction standing.
unitId - An identifier which specifies one of the units the API may reference ["target", "party1", ...]
unitFlag - A bit type of relationships between the player and a unit in the combat log (added 2.4.0)

Category:API types has the full list. (Though if something there is not available here: please list it!)


See also[]

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