Formerly part of WoW_Constants.
SPELL_FAILED[]
- SPELL_FAILED_AFFECTING_COMBAT
- You are in combat
- SPELL_FAILED_ALREADY_BEING_TAMED
- That creature is already being tamed
- SPELL_FAILED_ALREADY_HAVE_CHARM
- You already control a charmed creature
- SPELL_FAILED_ALREADY_HAVE_SUMMON
- You already control a summoned creature
- SPELL_FAILED_ALREADY_OPEN
- Already open
- SPELL_FAILED_AURA_BOUNCED
- A more powerful spell is already active
- SPELL_FAILED_BAD_IMPLICIT_TARGETS
- No target
- SPELL_FAILED_BAD_TARGETS
- Invalid target
- SPELL_FAILED_CANT_BE_CHARMED
- Target can't be charmed
- SPELL_FAILED_CANT_BE_DISENCHANTED
- Item cannot be disenchanted
- SPELL_FAILED_CANT_CAST_ON_TAPPED
- Target is tapped
- SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE
- You can't start a duel while invisible
- SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED
- You can't start a duel while stealthed
- SPELL_FAILED_CANT_STEALTH
- You are too close to enemies
- SPELL_FAILED_CASTER_AURASTATE
- You can't do that yet
- SPELL_FAILED_CASTER_DEAD
- You are dead
- SPELL_FAILED_CHEST_IN_USE
- That is already being used
- SPELL_FAILED_CONFUSED
- Can't do that while confused
- SPELL_FAILED_DISENCHANT_WHILE_LOOTING
- Cannot disenchant while looting
- SPELL_FAILED_EQUIPPED_ITEM
- Must have the proper item equipped
- SPELL_FAILED_EQUIPPED_ITEM_CLASS
- Must have a %s equipped
- SPELL_FAILED_ERROR
- Internal error
- SPELL_FAILED_FIZZLE
- Fizzled
- SPELL_FAILED_FLEEING
- Can't do that while fleeing
- SPELL_FAILED_FOOD_LOWLEVEL
- That food's level is not high enough for your pet
- SPELL_FAILED_HIGHLEVEL
- Target is too high level
- SPELL_FAILED_IMMUNE
- Immune
- SPELL_FAILED_INTERRUPTED
- Interrupted
- SPELL_FAILED_INTERRUPTED_COMBAT
- Interrupted
- SPELL_FAILED_ITEM_ALREADY_ENCHANTED
- Item is already enchanted
- SPELL_FAILED_ITEM_GONE
- Item is gone
- SPELL_FAILED_ITEM_NOT_FOUND
- Tried to enchant an item that didn't exist
- SPELL_FAILED_ITEM_NOT_READY
- Item is not ready yet
- SPELL_FAILED_LEVEL_REQUIREMENT
- You are not high enough level
- SPELL_FAILED_LINE_OF_SIGHT
- Target not in line of sight
- SPELL_FAILED_LOW_CASTLEVEL
- Skill not high enough
- SPELL_FAILED_LOWLEVEL
- Target is too low level
- SPELL_FAILED_MAINHAND_EMPTY
- Your weapon hand is empty
- SPELL_FAILED_MOVING
- Can't do that while moving
- SPELL_FAILED_NEED_AMMO
- Ammo needs to be in the paper doll ammo slot before it can be fired
- SPELL_FAILED_NEED_AMMO_POUCH
- Requires : %s
- SPELL_FAILED_NEED_EXOTIC_AMMO
- Requires exotic ammo : %s
- SPELL_FAILED_NO_AMMO
- Out of ammo
- SPELL_FAILED_NO_CHARGES_REMAIN
- No charges remain
- SPELL_FAILED_NO_COMBO_POINTS
- That ability requires combo points
- SPELL_FAILED_NO_DUELING
- Dueling isn't allowed here
- SPELL_FAILED_NO_ENDURANCE
- Not enough endurance
- SPELL_FAILED_NO_FISH
- There aren't any fish here
- SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED
- Can't use items while shapeshifted
- SPELL_FAILED_NO_MOUNTS_ALLOWED
- You can't mount here
- SPELL_FAILED_NO_PET
- You do not have a pet
- SPELL_FAILED_NOPATH
- No path available
- SPELL_FAILED_NOT_BEHIND
- You must be behind your target
- SPELL_FAILED_NOT_FISHABLE
- Your cast didn't land in fishable water
- SPELL_FAILED_NOT_HERE
- Spell can't be cast here
- SPELL_FAILED_NOT_IN_CONTROL
- You are not in control of your actions
- SPELL_FAILED_NOT_INFRONT
- You must be in front of your target
- SPELL_FAILED_NOT_KNOWN
- Spell not learned
- SPELL_FAILED_NOT_MOUNTED
- You are mounted
- SPELL_FAILED_NOT_ON_TAXI
- You are in flight
- SPELL_FAILED_NOT_ON_TRANSPORT
- You are on a transport
- SPELL_FAILED_NOT_READY
- Not yet recovered
- SPELL_FAILED_NOT_SHAPESHIFT
- Cannot use in shapeshift form
- SPELL_FAILED_NOT_STANDING
- You have to be standing to do that
- SPELL_FAILED_NOT_TRADEABLE
- You can only use this on an object you own
- SPELL_FAILED_NOT_TRADING
- Tried to enchant a trade item, but not trading
- SPELL_FAILED_NOT_UNSHEATHED
- You have to be unsheathed to do that!
- SPELL_FAILED_NOT_WHILE_FATIGUED
- Can't cast while fatigued
- SPELL_FAILED_NOT_WHILE_GHOST
- Can't cast as ghost
- SPELL_FAILED_NOT_WHILE_TRADING
- Can't cast while trading
- SPELL_FAILED_ONLY_ABOVEWATER
- Cannot use while swimming
- SPELL_FAILED_ONLY_DAYTIME
- Can only use during the day
- SPELL_FAILED_ONLY_INDOORS
- Can only use indoors
- SPELL_FAILED_ONLY_MOUNTED
- Can only use while mounted
- SPELL_FAILED_ONLY_NIGHTTIME
- Can only use during the night
- SPELL_FAILED_ONLY_OUTDOORS
- Can only use outside
- SPELL_FAILED_ONLY_SHAPESHIFT
- Must be in %s
- SPELL_FAILED_ONLY_STEALTHED
- You must be in stealth mode
- SPELL_FAILED_ONLY_UNDERWATER
- Can only use while swimming
- SPELL_FAILED_OUT_OF_RANGE
- Out of range
- SPELL_FAILED_PACIFIED
- Can't use that ability while pacified
- SPELL_FAILED_POSSESSED
- You are possessed
- SPELL_FAILED_REAGENTS
- Missing reagent : %s
- SPELL_FAILED_REQUIRES_AREA
- You need to be in %s
- SPELL_FAILED_REQUIRES_SPELL_FOCUS
- Requires %s
- SPELL_FAILED_ROOTED
- You are unable to move
- SPELL_FAILED_SILENCED
- Can't do that while silenced
- SPELL_FAILED_SPELL_IN_PROGRESS
- Another action is in progress
- SPELL_FAILED_SPELL_LEARNED
- You have already learned the spell
- SPELL_FAILED_SPELL_UNAVAILABLE
- The spell is not available to you
- SPELL_FAILED_STUNNED
- Can't do that while stunned
- SPELL_FAILED_TARGET_AFFECTING_COMBAT
- Target is in combat
- SPELL_FAILED_TARGET_AURASTATE
- You can't do that yet
- SPELL_FAILED_TARGET_DUELING
- Target is currently dueling
- SPELL_FAILED_TARGET_ENEMY
- Target is hostile
- SPELL_FAILED_TARGET_ENRAGED
- Target is too enraged to be charmed
- SPELL_FAILED_TARGET_FRIENDLY
- Target is friendly
- SPELL_FAILED_TARGET_IN_COMBAT
- The target can't be in combat
- SPELL_FAILED_TARGET_IS_PLAYER
- Can't target players
- SPELL_FAILED_TARGET_NO_POCKETS
- No pockets to pick
- SPELL_FAILED_TARGET_NO_WEAPONS
- Target has no weapons equipped
- SPELL_FAILED_TARGET_NOT_DEAD
- Target is alive
- SPELL_FAILED_TARGET_NOT_IN_INSTANCE
- Target must be in this instance
- SPELL_FAILED_TARGET_NOT_IN_PARTY
- Target is not in your party
- SPELL_FAILED_TARGET_NOT_IN_RAID
- Target is not in your party or raid group
- SPELL_FAILED_TARGET_NOT_LOOTED
- Creature must be looted first
- SPELL_FAILED_TARGET_UNSKINNABLE
- Creature is not skinnable
- SPELL_FAILED_TARGETS_DEAD
- Your target is dead
- SPELL_FAILED_TOO_CLOSE
- Target too close
- SPELL_FAILED_TOO_MANY_OF_ITEM
- You have too many of that item already
- SPELL_FAILED_TOTEMS
- Requires %s
- SPELL_FAILED_TRAINING_POINTS
- Not enough training points
- SPELL_FAILED_TRY_AGAIN
- Failed attempt
- SPELL_FAILED_UNIT_NOT_BEHIND
- Target needs to be behind you
- SPELL_FAILED_UNIT_NOT_INFRONT
- Target needs to be in front of you
- SPELL_FAILED_UNKNOWN
- Unknown reason
- SPELL_FAILED_WRONG_PET_FOOD
- Your pet doesn't like that food
SPELLB..[]
- SPELLBLOCKEDOTHEROTHER
- %s's %s was blocked by %s.
- SPELLBLOCKEDOTHERSELF
- %s's %s was blocked.
- SPELLBLOCKEDSELFOTHER
- Your %s was blocked by %s.
SPELLC..[]
- SPELLCASTOTHERSTART
- %s begins to cast %s.
- SPELLCASTSELFSTART
- You begin to cast %s.
SPELLD..[]
- SPELLDEFLECTEDOTHEROTHER
- %s's %s was deflected by %s.
- SPELLDEFLECTEDOTHERSELF
- %s's %s was deflected.
- SPELLDEFLECTEDSELFOTHER
- Your %s was deflected by %s.
- SPELLDISMISSPETOTHER
- %s's %s is dismissed.
- SPELLDISMISSPETSELF
- Your %s is dismissed.
- SPELLDODGEDOTHEROTHER
- %s's %s was dodged by %s.
- SPELLDODGEDOTHERSELF
- %s's %s was dodged.
- SPELLDODGEDSELFOTHER
- Your %s was dodged by %s.
- SPELLDURABILITYDAMAGEALLOTHEROTHER
- %s casts %s on %s : all items damaged.
- SPELLDURABILITYDAMAGEALLOTHERSELF
- %s casts %s on you : all items damaged.
- SPELLDURABILITYDAMAGEALLSELFOTHER
- You cast %s on %s : all items damaged.
- SPELLDURABILITYDAMAGEOTHEROTHER
- %s casts %s on %s : %s damaged.
- SPELLDURABILITYDAMAGEOTHERSELF
- %s casts %s on you : %s damaged.
- SPELLDURABILITYDAMAGESELFOTHER
- You cast %s on %s : %s damaged.
SPELLE..[]
- SPELLEVADEDOTHEROTHER
- %s's %s was evaded by %s.
- SPELLEVADEDOTHERSELF
- %s's %s was evaded.
- SPELLEVADEDSELFOTHER
- Your %s was evaded by %s.
- SPELLEXTRAATTACKSOTHER
- %s gains %d extra attacks through %s.
- SPELLEXTRAATTACKSSELF
- You gain %d extra attacks through %s.
SPELLF -- I[]
- SPELLFAILCASTOTHER
- %s fails to cast %s : %s.
- SPELLFAILCASTSELF
- You fail to cast %s : %s.
- SPELLFAILPERFORMOTHER
- %s fails to perform %s : %s.
- SPELLFAILPERFORMSELF
- You fail to perform %s : %s.
- SPELLHAPPINESSDRAINOTHER
- %s's %s loses %d happiness.
- SPELLHAPPINESSDRAINSELF
- Your %s loses %d happiness.
- SPELLIMMUNEOTHEROTHER
- %s's %s fails. %s is immune.
- SPELLIMMUNEOTHERSELF
- %s's %s failed. You are immune.
- SPELLIMMUNESELFOTHER
- Your %s failed. %s is immune.
- SPELLINTERRUPTOTHEROTHER
- %s interrupts %s's %s.
- SPELLINTERRUPTOTHERSELF
- %s interrupts your %s.
- SPELLINTERRUPTSELFOTHER
- You interrupt %s's %s.
SPELLL..[]
- SPELLLOGABSORBOTHEROTHER
- %s's %s is absorbed by %s.
- SPELLLOGABSORBOTHERSELF
- You absorb %s's %s.
- SPELLLOGABSORBSELFOTHER
- Your %s is absorbed by %s.
- SPELLLOGABSORBSELFSELF
- You absorb your %s.
- SPELLLOGCRITOTHEROTHER
- %s's %s crits %s for %d.
- SPELLLOGCRITOTHERSELF
- %s's %s crits you for %d.
- SPELLLOGCRITSELFOTHER
- Your %s crits %s for %d.
- SPELLLOGCRITSELFSELF
- Your %s crits you for %d.
- SPELLLOGHITABSORBOTHEROTHER
- %s's %s hits %s for %d (%d absorbed).
- SPELLLOGHITABSORBOTHERSELF
- %s's %s hits you for %d (%d absorbed).
- SPELLLOGHITABSORBSELFOTHER
- Your %s hits %s for %d (%d absorbed).
- SPELLLOGHITABSORBSELFSELF
- Your %s hits you for %d (%d absorbed).
- SPELLLOGOTHEROTHER
- %s's %s hits %s for %d.
- SPELLLOGOTHERSELF
- %s's %s hits you for %d.
- SPELLLOGSELFOTHER
- Your %s hits %s for %d.
- SPELLLOGSELFSELF
- Your %s hits you for %d.
SPELLM -- P[]
- SPELLMISSOTHEROTHER
- %s's %s missed %s.
- SPELLMISSOTHERSELF
- %s's %s misses you.
- SPELLMISSSELFOTHER
- Your %s missed %s.
- SPELLPARRIEDOTHEROTHER
- %s's %s was parried by %s.
- SPELLPARRIEDOTHERSELF
- %s's %s was parried.
- SPELLPARRIEDSELFOTHER
- Your %s is parried by %s.
- SPELLPERFORMOTHERSTART
- %s begins to perform %s.
- SPELLPERFORMSELFSTART
- You begin to perform %s.
- SPELLPOWERDRAINOTHEROTHER
- %s drains %d %s from %s.
- SPELLPOWERDRAINOTHERSELF
- %s drains %d %s from you.
- SPELLPOWERDRAINSELFOTHER
- You drain %d %s from %s.
- SPELLPOWERLEECHOTHEROTHER
- %s drains %d %s from %s and gains %d.
- SPELLPOWERLEECHOTHERSELF
- %s drains %d %s from you and gains %d.
- SPELLPOWERLEECHSELFOTHER
- You drain %d %s from %s and gain %d.
SPELLR -- T[]
- SPELLREFLECTOTHEROTHER
- %s's %s is reflected back by %s.
- SPELLREFLECTOTHERSELF
- You reflect %s's %s.
- SPELLREFLECTSELFOTHER
- Your %s is reflected back by %s.
- SPELLRESISTOTHEROTHER
- %s's %s was resisted by %s.
- SPELLRESISTOTHERSELF
- %s's %s was resisted.
- SPELLRESISTSELFOTHER
- Your %s was resisted by %s.
- SPELLSPLITDAMAGEOTHEROTHER
- %s's %s causes %s %d damage.
- SPELLSPLITDAMAGEOTHERSELF
- %s's %s causes you %d damage.
- SPELLSPLITDAMAGESELFOTHER
- Your %s causes %s %d damage.
- SPELLTERSE_OTHER
- %s casts %s.
- SPELLTERSE_SELF
- You cast %s.
- SPELLTERSEPERFORM_OTHER
- %s performs %s.
- SPELLTERSEPERFORM_SELF
- You perform %s.