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World of Warcraft: Classic is characterized as a 'Vanilla' version of World of Warcraft currently in development by Blizzard Entertainment. It was announced at BlizzCon 2017. This version will feature original vanilla-like gameplay. On Jun 15, 2018, it was announced that development was underway.[2] It was decided that the basis of World of Warcraft: Classic would be Patch 1.12: Drums of War.[2] A BlizzCon 2018 panel will cover the philosophies guiding the recreation of a "Classic" experience, some of the technical challenges, and a full status update.[3]

Its release date was announced to be Summer 2019 at the BlizzCon 2018 opening ceremony.[4] On May 14, 2019, the global release date was announced as August 27, 2019 (Americas a day earlier), while the closed and open Betas were to begin on May 15, 2019 as a closed beta for select players and a series of 3 open Beta "stress tests" (dates subject to change).[1]

Playable demo at BlizzCon 2018[]

A playable demo version of World of Warcraft: Classic was playable at BlizzCon 2018 as part of the floor demo[3] and for Virtual Ticket buyers for a limited time (starting after opening ceremony Nov 2, 2018[3] until Nov 8, 2018).[5] Build 28211 was released via Blizzard desktop app on November 2, 2018.

Beta schedules[]

The closed beta began on May 15, 2019.[1]

STRESS TEST SCHEDULE*[1]
These are effectively open beta periods.
  • Stress Test 1: Wed May 22 – Thu May 23
  • Stress Test 2: Wed Jun 19 – Thu Jun 20
  • Stress Test 3: Thu Jul 25 – Fri July 26[6][7]
* Dates of each stress test are subject to change.

August 8 Pre-Launch Test[]

A global pre-launch test of WoW Classic began on Thursday, August 8 at 11:00 AM PDT and ended on Friday, August 9 (also 11 AM?). The test was available to all World of Warcraft players with a current subscription or active game time in all regions. The maximum character level was 15.[8]

Active monitoring occurred during the first 2 hours of the test (11 AM to 1 PM), so players were asked to do most of their activity during that time.[8]

Minimum Specs

The minimum specifications required to play WoW Classic on PC or Mac are much lower than the minimum specs required to play Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Battle for Azeroth. Recommended specs are the same for both.

From Blizzard testing, they were able to successfully run WoW Classic on systems manufactured and released in the 2007-2009 timeframe, and due to improvements in how game data is built and distributed, the hard drive space requirements are actually smaller than they were in version 1.12 of vanilla WoW.

PC MINIMUM REQUIREMENTS
OPERATING SYSTEM Windows® 7 64-bit (with latest Service Packs)
PROCESSOR Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750
VIDEO NVIDIA® GeForce® 8800 GT 512 MB or AMD Radeon™ HD 4850 512 MB or Intel® HD Graphics 4000
MEMORY 2 GB RAM (4 GB for integrated graphics such as Intel HD Graphics series)
STORAGE 5 GB available space
INTERNET Broadband internet connection
INPUT Keyboard and mouse required. Other input devices are not supported.
RESOLUTION 1024 x 768 minimum display resolution
MAC MINIMUM REQUIREMENTS
OPERATING SYSTEM MacOS® 10.12 (latest version)
PROCESSOR Intel® Core™ i5, 2.0 GHz or better
VIDEO Metal capable GPU with 1 GB VRAM
MEMORY 2 GB RAM (4GB for integrated graphics such as Intel HD Graphics series)
INTERNET Broadband internet connection
INPUT Keyboard and mouse required. Other input devices are not supported.
RESOLUTION 1024 x 768 minimum display resolution

Release schedule[]

GLOBAL RELEASE TIMES[1]
Americas (PDT) Europe (CEST) Taiwan (CST) Korea (KST) ANZ (AEST) UTC
3:00 p.m. 12:00 a.m. 6:00 a.m. 7:00 a.m. 8:00 a.m. 10:00 p.m.
August 26* August 27 August 27 August 27 August 27 August 26
Classic-global release map
Early Character Creation[1]

In order to be ready for launch, character creation was enabled on Tuesday, August 13.** Players with an active subscription or game time on their account will be able to create up to three characters per World of Warcraft account.

* To align with other regions, the Americas will launch slightly ahead of August 27 in local time.
** To align with other regions, the Americas character creation will occur slightly ahead of August 13.


Content release phases[]

The Content release phases was proposed initially at BlizzCon 2018 in four phases. It was revised into six phases on March 11, 2019:[9]

Phase 1 (Classic Launch) -- Released on August 27, 2019
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Molten Core
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Onyxia
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Maraudon
Phase 2 -- Released on November 14, 2019
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Dire Maul-- Released early on October 15, 2019
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Azuregos
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Kazzak
  • PVP Honor System
Phase 3 -- Released on February
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Blackwing Lair
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Darkmoon Faire
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Darkmoon deck drops begin
  • Warsong Gulch & Alterac Valley Battlegrounds -- Releasing on December 10, 2019
Phase 4 Proposed April
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Zul'Gurub
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Green Dragons
Phase 5
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Ahn'Qiraj War Effort begins
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Ahn'Qiraj raids open when the war effort dictates
  • Dungeon loot reconfiguration: Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Tier 0.5 Dungeon gear, Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Relics, drop rates and location changes
Phase 6
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Naxxramas
  • Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Scourge Invasion

Differences from Vanilla[]

  • Soulbound loot trading in raids with raid lock (borrowed from Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found.),[10] starting after UBRS (which won't have raid lock).[11]

Media[]

Images[]

Videos[]

References[]

See also[]

External links[]

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