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MistsofPandariaLogo
   


To ask why we fight is to ask why leaves fall; it is in their nature.
New from March 2012 Press Event! ← indicates new info from March 2012 Press Event!

Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. World of Warcraft: Mists of Pandaria is a name trademarked[1] by Blizzard Entertainment.[2] It is the fourth expansion of World of Warcraft, after Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Cataclysm. Details were announced at BlizzCon 2011.[3] Blizzplanet reported the announcement was to be made at BlizzCon 2011 from sources during gamescom 2011.[4] MMO Champion speculated that "Mists of Pandaria" could be the name for the next Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. expansion[2] and turned out to be correct. Kotaku pointed out that a similar early registration of "Cataclysm" turned out to be the new expansion name.[5]

A release date for the expansion was announced to be September 25th, 2012 with digital pre-orders starting on the announcement date of July 25th, 2012.[6] Details about the Collector's Edition and the Digital Deluxe Edition were included.

MMO Champion's speculation that it might be the next expansion was met by skepticism by several media outlets.[7][8][9] 1UP actually tried to contact Blizzard about this and the reply was "not ready to reveal any details at this time".[10] Strangely, a gaming and technology blogger said that there was a leak about the next expansion being focused on the island of Pandaria back in March 2011.[11]

Finally, Medievaldragon of Blizzplanet wrote a very nice, comprehensive article about the speculation surrounding the rumors and Pandaria in general.[12]

Some analysts doubted it would be released in 2012.[13] Also, in Activision-Blizzard's 2011 Q4 financials call, only Diablo III was confidently predicted to be released in 2012[14][15] with a possible second release being either Mists of Pandaria or StarCraft II: Heart of the Swarm.[16][17]

In early April 2012, WoW Insider turned out to have a very accurate prediction of the end of the beta as September 27th being only 2 days from the actual announced release date.[18] Technically, they were more than 2 weeks off, however, because they placed the release of the patch at August 15th.

Debunked?[]

Blizzplanet interpreted a brief comment by Tom Chilton as potentially debunking Mists of Pandaria as the new expansion, something upcoming in World of Warcraft, or something like that (it was all pretty vague).[19][20] The interpretation turned out not to be a debunking and apparently just vague.

BlizzCon 2011 announcement[]

At BlizzCon 2011, Mists of Pandaria was announced as the fourth expansion to the World of Warcraft series.[3] The expansion is set to include a new race for both factions, the Pandaren, as well as a new playable class, the Monk. Other features include a new talent tree system, challenge mode dungeons and a revival of classic Horde versus Alliance warfare.

Launch dates and times[]

Blizz
Mists of Pandaria Launch Times | 2012-09-18 17:20 | Kaivax
The official Mists of Pandaria launch times are as follows:

With this expansion, we’re using a new bit of tech that will unlock the expansion content, make the intro quest magically pop up in your quest log, and allow you to begin playing the expansion immediately without the need to log out and back in. If everything goes as planned this will be a smooth transition to the adventures that await you in the new continent.

See you in-game!

Edited by Bashiok on 9/18/12 12:00 PM (PDT)

View original post

Editions[]

MoPGiveaway-standard

Standard box

MoPGiveaway-collectors

Collector's box

Please click links of specific editions for details...

Beta[]

Annual pass customers were promised access to the Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Mists of Pandaria closed beta and access to a beta download page was briefly available around March 7th, 2012,[21] but it was apparently unintentional and access was removed shortly after.

A closed beta test period was announced on March 20, 2012 with invites going to Annual Pass holders, press, fansites, friends and family, and opt-in beta testers.[22] MMO Champion may have gotten access soon after the opt-in announcement[23] and an official announcement of the start of the Beta was released late March 21st, 2012.[24] The first version of the beta client was Patch 5.0.1.

Cinematics and trailers[]

The opening cinematic for Mists of Pandaria debuted[25] on August 16th at gamescom 2012 in Cologne, Germany.[26]


TV spots[]

TV spot #1
TV spot #2

Instance trailer[]

Dungeons, Raids, and Battlegrounds

Zones trailer[]

Scenarios trailer[]

Monk trailer[]

Other cinematics[]

Courtesy of MMO Champion[27]

Horde Pandaria Cinematic
Alliance Pandaria Cinematic
Shen-zin Su's Thorn
Battle of Serpent's Heart
The Swarm Begins

System requirements[]

Blizzard has confirmed that Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Mists of Pandaria will not support Windows 2000 or earlier.[28]

Full system requirements were updated July 26th, 2012:[29][30]

Minimum System Requirements
  PC Mac®
Operating System Windows® XP/Vista/7 with latest service pack Mac OS® X 10.7.3
Processor Intel® Pentium® D or AMD Athlon™ 64 X2 Intel Core™ 2 Duo
Video NVIDIA® GeForce® 6800 or
ATI™ Radeon™ X1600 Pro (256 MB)
NVIDIA GeForce 8600M GT or
ATI Radeon HD 2600
Memory 2 GB RAM (1 GB Windows XP)
Storage 25 GB available hard drive space
Internet Broadband internet connection
Media DVD-ROM drive required to install from disc
Input Keyboard and mouse required. Other input devices are not supported.
Resolution 1024 x 768 minimum display resolution
*Note: Due to potential programming changes, the Minimum System Requirements for this game may change over time.
Recommended System Requirements
  PC Mac®
Operating System Windows 7 64-bit with latest service pack Mac OS X 10.7.x (latest version)
Processor Intel Core 2 Duo 2.2 GHz,
AMD Athlon 64 X2 2.6GHz or better
Intel Core i3 or better
Video NVIDIA GeForce 8800 GT,
ATI Radeon HD 4830 (512 MB) or better
ATI Radeon HD 5670 or better
Memory 4 GB RAM
Input Multi-button mouse with scroll wheel

Requirements changes[]

  • Mac OSX 10.5 will no longer be supported as of the systems pre-patch (patch before the expansion releases).[31]
  • Mac OSX 10.6 support may be dropped also since the minimum requirement is 10.7.3, but it has not been officially announced.

Overview[]

Mopbetalogin1

Mists of Pandaria login screen from Beta.

  • New Mists of Pandaria (Beta) login screen.
  • Level cap increased to 90.
  • Profession cap increased to 600.
  • Eleventh character slot added to accommodate new class.New from March 2012 Press Event!
  • Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Garrosh Hellscream is planned to be the final encounter, as he grows more power-hungry. This will culminate in the Siege of Orgrimmar, where both factions lay siege to the city in an effort to topple Garrosh from power.[32]New from March 2012 Press Event!
  • The whole tabard system may be changing.[33]

New zones and types of zones[]

The Continent of Pandaria[]

Pandaria map2 BlizzCon2011

Rough map of Pandaria from BlizzCon 2011

Pandaria1

Map of Pandaria for the 2012 Press Event New from March 2012 Press Event!

WorldMapBeta-World

Azeroth with Pandaria from Beta build 15739.

Players will discover a new continent of Pandaria with a rich new source of creatures, environments, and lore.[3]

  • A mobile starting zone for the new player race.
  • 7 new level-up zones (most will be as large as Twilight Highlands or larger).[35] New from March 2012 Press Event!
  • Single, unified continent.
  • Asian landscape influenced look.
  • AH, bank, and central questing hub.
  • No flying until max level.
  • Magically hidden since The Sundering.
    • Cataclysm cleared the mist.
    • Discovered by refugees from Alliance vs. Horde naval battle nearby.
    • Two factions plan to exploit the continent.
  • No sanctuary city: separate player hubs for Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Alliance and Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Horde. These hubs will have portals to all home cities, similar to Dalaran in Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Wrath of the Lich King.[36]
  • Will include world bosses that drop mounts. New from March 2012 Press Event!
    • One of these is the Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Sha of AngerNew from March 2012 Press Event!
    • The first to be previewed will be Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Salyis's Warband, [37] that is likely to drop the [Son of Galleon]ω ϖ mushan mount.

Cross-realm zones[]

Main article: Cross-realm zones
  • Some zones, depending on population, will allow players to interact across realms.[38]
    • The specific determination for when a zone will become cross-realm has yet to be revealed, but well known high population zones (quest hub cities and nearby zones) will not be cross-realm.

Pandaren[]

The expansion will introduce a new playable Pandaren race that will be available to both factions.[3]

  • The Wandering Isle starting zone is actually a giant turtle!
  • Pandaren characters will start out Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Neutral and choose either Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Alliance or Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Horde at level 12.
    • Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Alliance Pandaren are led by Aysa Cloudsinger, a leader that believes the ends never justify the means.[39] Aysa promotes the life philosophy of Tushui through meditation, rigorous training, and moral conviction.[40] New from March 2012 Press Event!
    • Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Horde Pandaren are led by Ji Firepaw, a staunch defender of home and hearth.[39] Ji, who is outgoing, passionate, and not one for deep thought, leads in the moment by following the more direct Huojin philosophy, believing inaction is the greatest injustice.[40] New from March 2012 Press Event!
  • Pandaren will be able to be the following classes: Monk, Mage, Priest, Hunter, Rogue, Warrior, and Shaman.
  • Pandaren have 5 racial abilities which include the ability to knock out opponents for a few seconds, and less damage from falling.[41]

Monks[]

A new class: the monk[3]

  • Monks will be a selectable class for playable races up through Mists of Pandaria, except the races introduced with Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Cataclysm. The Worgen and Goblins will not have access to this class.
  • Monks will use Cloth and Leather items.
  • Monks can use the following weapons: Hands and feet, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, and Staves.
  • Initially it was announced that monks would not have an auto-attack, but that was changed and they now do.[42] New from March 2012 Press Event!
  • Brewmasters and Windwalkers will use energy, which in turn will fill their chi. So far it looks as if chi will have three "spheres" to fill, and abilities will cost anywhere from one to three.

Races[]

New from March 2012 Press Event! New info from March 2012 Blizzard Entertainment Press Event!

New character creation screen[]

As of the beta Patch 5.0.1 build 15544[citation needed], a new character creation screen was announced and feedback requested.[46] Here are some of the new features:

  • New gear preview during the first step of the character creation process.
    • We now display your character in a high-level armor set specific to the class you've selected. Your character will appear in its normal starting gear only after you've confirmed your race, class, and gender and moved to step two (appearance customization).
  • Class and race information and choice moved from the selection menus to a new "More Info" button located on the bottom-left of the screen.
  • Thumbnails for each character customization option.

Stat changes[]

  • Spell resistance is gone.[47]
  • Hit and spell hit no longer separate and will negate melee miss and spell miss.[47]
  • Expertise will negate dodge and spell miss, then parry. It will be listed as percentage in character info window.[47]
  • Chance to block will be handled by a separate combat roll for each attack that is not avoided. Block will also have diminishing returns.[47]
  • All spells and abilities will crit for double damage, baseline. There are a few exceptions where crits can get larger, but the default is x 2.0 for everyone.[47]
  • PvP Power replaces Spell penetration and PvP Resilience replaces Resilience.[47][48]

Talent revamp[]

See Talent calculator for links to latest expansion calculators.

This expansion will make dramatic changes to how the talent system works that Blizzard is calling "Talents 2.0".[3]

  • No talent points or ranks.
  • One talent tree per class.
  • Earn talents every 15 levels, but spec abilities may be available every 10 levels or so.
  • Every talent addition you can choose 1 of 3 and you can't change it without a fresh re-spec.
  • No mandatory talents.*
  • Change talents as easily as glyphs.
  • Talents that appear to have the same name as existing abilities may have dramatically changed in effect.

Talent revamp based on categorization evaluation of current talents:[49]

  1. Mandatory - Talents that were previously considered nearly mandatory will be automatically added.
  2. Very cool, but not mandatory - The heart of the new talent system are talents that are cool options, but won't penalize you if you don't pick them.
  3. Sort of cool - Most of these type talents will be made glyphs.
  4. Boring - Baking into base spells instead of as modifiers.
  5. Useless - These will be cut unless they are requested by players after trying out new system.

Black Market Auction House[]

Main article: Black Market Auction House

Scenarios[]

Main article: Scenario

Re-use old content in new ways.[3]

  • Short instances for a few players (less than 5).
  • Staged experience - somewhat like linked shared quests.
  • "PvE Battlegrounds" - Battleground like encounters, but vs. environment mobs/NPCs instead of other players.
  • No player collision.
  • Could replace group quests.
  • Scenario Finder: Queue and go, like Dungeon Finder.
  • No role requirements with the intent of short queues.
  • One of the many options to earn Valor points.
  • May only be available under a specific combination of conditions, like from a specific NPC in a particular area at night when raining.[52] New from March 2012 Press Event!

Challenge Mode dungeons[]

Main article: Challenge Mode
Main points:[3]
  • Intended for max-level dungeons (9 Pandaria dungeons).[36]
  • Will be available through the Dungeon Finder as well
  • Complete a dungeon in X minutes.
  • Gear levels are normalized - gear would scale to a standard level (item level flattening?).
  • PvE competition
  • Guild challenges tracking.
Rewards:[3][53]
  • Will earn Bronze, Silver, and Gold medals** New from March 2012 Press Event!
    • Completing the Bronze level rewards an achievement and title.
    • Completing the Silver level rewards sweet looking gear with no stats. Looking at vanity gear, and gear intended for use in the Transmogrification system. These are all class-specific and have effects that proc off different class abilities.
    • Completing the Gold level rewards a unique mount, the Kwai-Lan, that is a flying mount that looks like a "Chinese dog statue with a Mogu like head"
  • Plus Valor points!
  • Bragging rights & Leaderboards
  • Possible stacking debuff for future runs upon successful completion

New and updated dungeons[]

New for expansion and updates of classics:[3][54]

Pandarian dungeons []

Classic Heroics updates[]

  • Heroic (level 90) updates of classic favorites, though the lower level versions will still be available:

New raids[]

New raids:[3]

  • 3 new raids
    • Mogu'shan Vaults - six bosses, primarily feature the Mogu and ending with Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Will of the Emperor;[63] located in the Vale of Eternal Blossoms. Described as fighting the "ghost side" of the Mogu. New from March 2012 Press Event!
    • Heart of Fear[64] - fighting against the Mantid empress within a huge cypress tree. New from March 2012 Press Event!
    • Terrace of Endless Spring - Mysterious source said it is actually called "Terrace of Eternity", but that was effectively shot down when the Veiled Stair map was revealed.[65] Sha raid with final boss being the Lua error in package.lua at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found. Sha of Anger.[66]
  • Featuring two new enemy races: Mogu and Mantid.
  • Raid Finder for all raids plus Normal mode and Heroic mode difficulties. Also introducing a "per-player" loot system exclusively for the Raid Finder. A player will no longer be rolling against others; if they roll and it counts as a win, then they get something for their class, so long as it is on the boss's loot table. New from March 2012 Press Event!
  • World raid bosses return![citation needed]
  • Raid releases will be staggered starting 1 week after the release of the expansion:[67][68]
    • September 25: Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Mists of Pandaria launches.
    • October 2: Mogu'shan Vaults (normal) opens.
    • October 7: Mogu'shan Vaults (LFR) opens, those who cleared normal Vaults can access heroic mode
    • October 30: Heart of Fear and Terrace of Endless Spring (normal) open, with Terrace only accessible by clearing Heart.
    • November 6: Heart of Fear and Terrace of Endless Spring (LFR) open; queuing for Terrace requires clearing Heart. Those who cleared normal Heart can access heroic Heart, same for Terrace.

Quests[]

Quest generalities:[3]

  • Increased focus on max level content.***
    • Multiple hubs.
    • Incentives for dungeon runners and raiders (like special buffs or Valor points).
  • More quest choices to feel less linear.
  • No flying until max level to control questing experience better.
  • Faction improvements by giving more ways to earn items with less grind.
  • Daily quest cap removed at level 90.[69]

New quest reward system:[70]

  • Zone vendor gear - just under zone item level, but will help fill out off-specs, hopefully.
  • Dynamic quest rewards - rewards will be targeted directly to classes and specs.[71]
  • Alternate quest line rewards - less linear quest lines will allow getting different gear for similar slots from different quest lines.

Factions[]

New from March 2012 Press Event! New info from March 2012 Blizzard Entertainment Press Event!

Videos
From Icon-youtube-22x22 Nialinius
How to find PvE Vendors
Mists_of_Pandaria_Finding_the_PvE_vendors

PvP[]

Battlegrounds[]

SilverShardMine

Inside the Silvershard Mines New from March 2012 Press Event!

  • New battlegrounds, some with new styles of play:[3]
    • Silvershard Mines New from March 2012 Press Event! (orig. Stranglethorn Diamond Mines; called "STV Diamond Mine BG" in Beta[83]) - Payload
      • Goblin mine below Northern Stranglethorn.
      • Payload style gameplay.
        • Escort mine cars to depot.
        • Multiple tracks.
        • First to X resources wins.
    • Temple of Kotmogu[84][73] New from March 2012 Press Event! (orig. Valley of Power and called this in Beta;[85] also called "Temple of Power"[86]) - Murderball
      • Located in the Vale of Eternal Blossoms with the original goal of getting a single ancient Mogu artifact. The number has now be quadrupled.[51]
      • Murberball style gameplay
        • Holding the object earns points, though staying in the center of the zone earns the most.
        • Multiple point zones.
        • Object does damage to holder.
        • Damage increases over time.
        • There was some confusion over what the actual name of this battleground. Some sites were reporting it as the "Temple of Power", others the "Temple of Mogu", and some as the "Temple of Kot Mogu". However, Bashiok confirmed the name as "Temple of Kotmogu" in an official blog post.[84]
    • Un-named battleground (called "CTF3" in Beta[87]) - Capture the flag
    • Azshara Crater - DOTA
      • "Defense of the Ancients" style gameplay
      • Scrapped for initial release. New from March 2012 Press Event!
  • Ability to "blacklist" some battlegrounds from adding you to their queue.[88] Players can down-vote up to two battlegrounds from appearing on their list; this does not apply to those featured in Call to Arms. It is planned that there will always be a Call to Arms battleground available.[51]
  • New PvP vendors.

Arenas[]

  • New arena:
  • Be able to see opponents' class and spec before the fight starts.[51]

General PvP[]

  • A new item is being added to the game that will allow players to dismount other players who are astride their flying mounts, assuming they are flagged and within a minimum distance.[51]
Videos
From Icon-youtube-22x22 Nialinius
How to find PvP Vendors
Mists_of_Pandaria_Finding_the_PvP_vendors_(Alliance_and_Horde)

Pet Battle System[]

Main article: Pet battle system

This feature became testable in Beta as of build 15851.

While this feature will not be released until the Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Mists of Pandaria expansion is released, the expansion will not be required use the pet battle system and will be available to all players.[90]

New mechanics and expanded play for companions:[3]

  • Collect, level and battle with companion pets!
  • Accessible to all players.
  • Works with almost every pet.
  • Customize your pets (naming, looks, and abilities).
  • Wild pets! - to fight with your existing pets to acquire them.
    • They will have random stats and abilities.
    • May only be available during certain times under certain conditions.
  • Pet Journal.
  • Most non-wild pets will become tradable.[91]
  • Account wide pets.
  • Name pets.[52] New from March 2012 Press Event!

Leveling pets[]

  • Win battles to earn experience.
  • Learn new abilities (up to 6 with 3 active for a battle).[52] New from March 2012 Press Event!
  • Create builds using abilities.
  • Increase stats.
  • Level multiple pets to build a team of up to 3 pets.
  • Pets are leveled individually and you unlock pet slots by earning achievements in pet battles.[52] New from March 2012 Press Event!

Battling pets[]

  • PvE & PvP battles.
  • Turn based combat.
  • Simple combat system.
  • Fight with a team of 3 pets.
  • Queuing system.
  • Players will not know the names of players they are fighting; this is to avoid trash-talking.[52] New from March 2012 Press Event!
  • Only wins will be recorded.[92] New from March 2012 Press Event!
  • Different combat types.[93]

Customizing pets[]

  • Name your pets
  • Items for pets
  • Builds & teams
  • Masters & Master abilities

Mounts[]

Main article: Mists of Pandaria mounts
Videos
From Icon-youtube-22x22 WazopVids
Part I. Part II.
Mists_of_Pandaria_Mounts_Part_I. Mists_of_Pandaria_Mounts_Part_II.

Professions[]

Main article: Mists of Pandaria profession changes

Achievements[]

Upcoming changes:[3]

  • Account-wide achievements.
    • Available at the Battle.net account level,[99] as such, would apply to all of the attached World of Warcraft licenses on the account.[100]
    • Intended to be an overall change to the current achievement system.[100]

Class changes[]

Class changes and overall character structure changes:[3]

  • All classes
    • Spellbooks cleaned up.
    • Rotations improved.
    • Automatically learn spells (no need to see trainer).
    • Several new spells.
    • Specs more developed and attempt to make talents more fun.
    • Resilience - Created a barrier to entry for PvE players to get into competitive battlegrounds.
      • Will work more like a base stat and be gained every level.
    • Ranged weapons
      • Hunter minimum range - Gone!
      • Hunter melee weapons - Gone!!
      • Ranged slot for all other classes - Gone!
      • Relics - Gone!
      • Rogue and warrior can throw melee weapons (thrown weapons - Gone?).
      • Wands become main hand weapons.
  • Druids
    • Now with 4 specs!
      • Feral - cat (melee DPS)
      • Guardian - bear (tanking)
    • Some overlap
    • All druids can still use bear and cat forms.
    • [Symbiosis][101] - Creates a symbiotic link which grants the Druid one ability belonging to the target's class, varying by the Druid's specialization. In exchange, grants the target one Druid ability based on their class and combat role.
    • New Stag travel form model by default (Cheetah model available with glyph) and glyph ability to carry a player passenger.[102]
  • Hunters
    • Rare hunter pets now trackable only by hunters, so non-hunters can't kill them intentionally or by accident.[103]
  • Shamans
    • Buff totems - Gone!
    • All totems are about utility.
    • New totem examples:
      • Earthgrab Totem - roots.
      • Repulsion Totem - repels.
      • Bulwark Totem - absorbs.
  • Warlocks
    • Unique resource for every spec
    • Minion changes[42]
      • Imp → Fel Imp - [Singe Magic] is now an AoE magic debuff removable for your group.
      • Voidwalker → Voidlord - looks like a real tank now, with a disarm and a personal shield that keeps himself healthy.
      • Felhunter → Observer - a floating eyeball-squid demon, but maintains the Felhunter’s spells.
      • Succubus → Shivarra - with all the same spells.
      • Felguard → Wrathguard - looks to be available to all specs of warlock.

Guilds[]

Interface[]

New from March 2012 Press Event! New info from March 2012 Blizzard Entertainment Press Event!

  • The character creation interface appears to be undergoing changes. While an eleventh slot has been added to accommodate the monk class, other improvements are in the works.[105]
    • Modified to lay out appearance options, rather than having to click through to find the one you want.
    • Possible class video on the class selection screen.
    • Now multiple selection screens, including race, class, and appearance.
MoPCharacterSelect

First page of creation screen; choose race + class.

MoPCharacterSelect1

Second page of creation screen; choose features.

  • Spellbook will be totally re-vamped again with a more generalized selection divided between Passive and Active tabs.[106] So far, the professions, mounts, and companion tabs appear to be the same.
Mists Beta spellbook from TenTonHammer
RivettClutchpop1
  • New floating icons for quest-related NPCs and interactive objects.[107]
  • New mini-map indicators for NPCs that you need to talk to.[107]
  • Quest markers on zone and world maps.[108][109]
  • Vendor filters - filter items based on the viewer's class specs or whether the item is bind on equip.[110]
  • Dungeon Finder and Raid Finder combined with the new Scenario Finder into one window.[106]
Mists Beta dungeon raid scenario finder from TenTonHammer

Miscellaneous[]

Media[]

Audio[]

Images[]

Video[]

References[]

  1. ^ Trademark filing info from MMO Champion
  2. ^ a b Boubouille 2011-08-02. Mists of Pandaria. MMO Champion.
  3. ^ a b c d e f g h i j k l m n o p "World of Warcraft: Intro to Mists of Pandaria" preview panel (featuring Tom Chilton, Game Director; Cory Stockton , Lead Content Designer; and Greg Street, Lead Systems Designer) at BlizzCon 2011
  4. ^ Medievaldragon 2011-08-17. GamesCom 2011 Round-Up. Blizzplanet.
  5. ^ Luke Plunkett 2011-08-03. s World of Warcraft Taking Giant Man-Pandas a Little More Seriously?. Kotaku.com.
  6. ^ WORLD OF WARCRAFT®: MISTS OF PANDARIA™ ARRIVES SEPTEMBER 25. Blizzard Entertainment (US). Retrieved on 2012-07-25.
       Mists of Pandaria on 25/9 – Pre-Sales NOW OPEN. Blizzard Entertainment (EU). Retrieved on 2012-07-25.
  7. ^ Matt Peckham? 2011-08-03. Is This the Next World of Warcraft Expansion?. PC World Game On blog.
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    This could always change in a future patch, but this is how it will go out with MoP. You should see the change in our next build.
     (After build 15882.)
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    We have been discussing this issue the last couple of days and we made the call to make the following mounts account-wide:
    • Traveler's Tundra Mammoth
    • Grand Expedition Yak
    • Mechano-Hog
    • Mekgineer's Chopper
    • Sandstone Drake
    • Grand Ice Mammoth
    • Ice Mammoth
    • Jeweled Onyx Panther (all color variants)
    • Cloud Serpents (all color variants)
    At this point, the only mounts that are not account-wide are either class specific or rewarded from PVP. We feel like both these types of mounts should still be character specific.
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